Episode Transcript
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0:01
stop everybody this character they CG and
0:03
I'm here with absi silver and johnny
0:05
for a full podcast 477 is the
0:07
number you should also see us on Spotify
0:10
again thank God I don't know exactly what was
0:12
going on there but we've been kicked off Spotify
0:14
twice now just lying we haven't been kicked off
0:17
there's been an issue with merging the
0:19
accounts but it should be up and running thanks
0:21
to these guys for showing up and hanging out
0:23
and let's
0:25
begin because there's a bunch of
0:27
stuff for Xbox a bunch of stuff for new games
0:30
coming out and news we got
0:32
Ubisoft Sega had a drop in financials I
0:34
don't know if you guys saw that the
0:37
rock stars stated very clearly GTA 6 would
0:39
come out when it's basically
0:42
perfect which I'm just wondering
0:44
if they're already walking back that is walking back
0:46
the release year yeah it's just the way he
0:48
said it during the financials he's like I'm gonna
0:51
you oh oh right
0:55
yeah it but we'll talk about that we'll talk
0:57
about the a couple new rumors for the Xbox
0:59
and and some of the event next week and
1:02
just all of the crazy stuff that's been going on
1:04
in gaming thanks to these guys for showing up let's
1:06
just start this what have you been playing we'll start
1:08
with silver since he wasn't on last week I
1:14
kind of I haven't been playing all that
1:16
much I kind of needed just to get
1:18
into something wholesome again so I've been replaying
1:20
Nina Cooney Raffler White Witch for the most
1:22
part mm-hmm general
1:25
JRPG classic and
1:28
getting into hell divers to another
1:31
date released yesterday
1:33
and a bit of today as well mmm
1:36
PlayStation or Xbox for held ours no
1:39
PC or PC
1:41
sorry how's it run on
1:44
your PC that's running
1:46
fine like I haven't
1:48
experienced experience to notice
1:50
any technical issues frame rates fine
1:52
like I'm playing
1:54
it on like mostly high settings so
1:59
that that's been I'm fine. I
2:02
also haven't experienced, I know a lot of
2:04
people have had issues with the servers. I
2:06
haven't had that many. There was an initial
2:08
crash that seems to happen to everyone with
2:10
the first time you go into equipping on
2:12
your character. Yeah, weirdly. That was
2:14
basically the only crash I had for
2:16
a very long time. Today
2:19
I did have a disconnect annoyingly
2:22
on a very long mission, 30 plus
2:25
minutes where we were wrapping things up
2:27
toward the end, heading for starting to head for the evac.
2:29
And I got disconnected, which is
2:31
annoying. But that's really been
2:34
kind of the only one. And I mean,
2:36
we are at launch day for an online
2:38
game from a relatively
2:40
small developer, even if the publisher is
2:42
huge. So that's sort
2:44
of to be expected for me. I
2:47
expect there to be potentially server
2:50
issues. And
2:52
today I learned that apparently
2:54
it's the biggest PC release
2:56
for Sony. So
2:58
I think they had any expectation
3:00
it would be that huge. So
3:04
I think that goes a little way towards maybe explaining
3:07
some of the server issues that people have been
3:09
experiencing. But hopefully they
3:12
managed to get a more stable. What
3:14
about you, Johnny? Mostly,
3:16
Yakuza Infinite Wealth. It's
3:19
a game within a game and then
3:21
it opens up another game that links
3:23
with the other games and it keeps
3:25
going. Links within links
3:28
within cycles within links. Yeah, because it's
3:30
got the Animal Crossing thing we saw
3:32
in the trailer and that
3:34
ate up like 20 hours this
3:37
week. Yeah, the only thing
3:39
I wanted to play is insane,
3:41
like how addictive they made it. It's
3:44
really cool. And
3:46
then, yeah, I played some Helldivers
3:48
with Silver and our friend Lemon
3:51
yesterday. We had almost
3:53
an ideal experience yesterday because it
3:55
was a group of four
3:57
people in comms. no,
4:00
like, outside of the initial crash, we
4:02
had like no connection problems.
4:05
The game ran great on my computer.
4:07
That's how I think the game
4:10
really shines. And then today
4:12
it was super, super
4:14
dodgy. You know, I tried to connect some
4:16
guys in the discord with you and
4:18
it kicked me out. And then
4:21
we did a mission with silver kicked me out again.
4:24
And that just removes all the
4:27
will to play quite honestly, because you're in the middle
4:29
of a mission, right? It kicks you out. You have
4:31
to go back to the ship. Yeah.
4:35
Take the drop pod back
4:37
down. Just sort of breaks the
4:39
whole thing. And the other big problem that I
4:41
have is that the game doesn't have any bots.
4:44
We were talking about this earlier today. Like
4:46
for me, having bots in these games makes
4:49
a very big difference because sometimes I
4:52
just want to play solo and hone in,
4:54
you know, my own gameplay. And,
4:56
um, you know, I mentioned suicide
4:59
squad. You can say whatever
5:01
you want about it, but it had some
5:03
great bots and all the content was solvable.
5:06
And here it felt pretty bad for me
5:08
to play solo because I'm not yet good
5:10
enough to just be able to handle everything.
5:13
And when I tried to play with randoms, it
5:15
was a disaster because people don't go to
5:18
the objectives. They don't coordinate.
5:20
One person even trolled me and
5:22
killed me when we were about
5:24
to extract. For no,
5:26
just for laws. So I didn't
5:28
get to extract in the mission.
5:30
It's so it's just a lot
5:32
of that type of stuff that you
5:35
have to deal with. If you don't
5:37
have, you know, the four person squad
5:39
ready. Yeah. What are you guys playing
5:41
in chat? What about you, Abzi? What have you been playing? Uh,
5:44
so Yakuza, um, 70 hours
5:46
then I just got to chapter eight. That's
5:50
crazy. Dude, the game, the game is
5:52
way bigger than I thought, man. What the fuck
5:54
are they doing? What the fuck
5:56
are they doing, dude? How like, how do
5:59
the game is. Yeah, the game is shocking
6:01
man. I thought like, you know, you
6:03
hit some points in the game where you're like, okay Now
6:05
the game really starts and you hit another point you're like,
6:07
oh now the game really starts and then you had another
6:09
point You're like what? What is
6:11
the game anymore? Like how many games is in this
6:14
game? But anyways, yeah sick game and
6:16
still playing Tarkov and Now
6:19
my you know how binding of Isaac was like
6:22
my my idol game It was like my you
6:24
know, I was playing a lot and I switched
6:26
over to factorial, you know, it bounces between those
6:28
two But yeah, that's
6:30
pretty much it's pretty much I think I saw
6:32
you trying to do insurgency this morning or was
6:34
that yesterday? Oh, yeah, please. It popped up on
6:37
board. Yeah. Yeah, I wanted dude. I okay so
6:39
I've been yeah, I've been playing a lot of
6:41
talk of it stuff and and I
6:44
was like I was wondering because I played some
6:46
ready or not. I just wanted like a PvE
6:48
single-player Tactical shooter and
6:51
you know, I was scared those things
6:53
are man. Yeah Games
6:55
in that like there's no new Rainbow six
6:57
Vegas or something like they don't exist. So
6:59
I was left with Ready
7:02
or not played some of that But I
7:04
got bored at one part cuz you had to
7:06
like you had to like arrest every
7:08
single suspect and one of them was like missing and
7:10
so I was like, okay, I'll tough Ford and then
7:12
and then I googled it and Literally
7:15
people were like, yeah, they don't they
7:17
don't make them anymore But there's this
7:19
really cool mod for insurgency sandstorm and
7:21
it's an amazing mod It has like
7:23
a ton of attachments weapons and like
7:25
tactical incursion Maps and stuff like
7:27
that and like cool enemies and
7:29
better AI and stuff So so
7:32
I had a bunch of fun with
7:34
that gun play and and insurgency is
7:37
awesome. Yeah, it's awesome It's a great
7:39
time. Yeah, it doesn't really matter even
7:41
if you are just jumping in that game feels really
7:44
good regardless For me,
7:46
I've been playing some Banishers finished
7:48
up banishers for the review that's coming out
7:50
and then jumping in some other games for
7:52
reviews It is definitely
7:55
a time where I'm
7:57
picking and choosing what games to review because I'm coming
7:59
back in After the shutdown
8:01
and so there's just been crazy to see how many
8:03
games and we'll talk about it was sorry We're gonna
8:05
sort of talk about the analysis paralysis or or really
8:08
when it comes down to it the companies and their
8:10
choice of release States because
8:12
Bannershares, I don't know if you guys remember was
8:14
delayed once on purpose and then once it was
8:16
delayed It's sort of felt a
8:18
bit like they're trying to get out of the release glut and
8:20
they're right in the middle of the release They
8:23
legitimately could not be in a worse spot for
8:25
release That's definitely
8:27
something that I've noticed when I'm looking at
8:29
these releases and the the number of games
8:33
Also been playing Halo With
8:37
some of the people in discord in
8:39
the games discord that has been enjoyable
8:41
except Master Chief collection
8:43
still has these little issues
8:45
that pop up that you can tell
8:48
though Yeah, they're just little
8:50
issues Especially as a long-term player
8:52
of the other versions of Halo
8:54
one You know like of Halo one whether it
8:56
be the PC or sorry whether it be the 360 or
8:58
the Xbox There are these little
9:01
things that pop up and no matter
9:03
what also there was this disconnect We
9:06
were testing network speed and there was a disconnect
9:08
between the players. There was like a leg no
9:10
matter what we did There was like this like
9:12
it doesn't exist anywhere else. So
9:14
it's just like little things. It's It
9:17
was playable. It was awesome.
9:19
Could we do? legendary
9:22
Probably not because whoever is you know It
9:24
depending on how you connect and stuff one
9:26
of those people is probably gonna have just
9:28
enough leg But that would be difficult now.
9:30
I know people are gonna say it's worked for them. That's for
9:33
sure true We just you know, it's one
9:35
of those things where it's inconsistent. It
9:37
is a bit inconsistent It
9:40
was awesome to be playing and I was telling I think
9:43
I told this abs he was awesome be playing in here
9:45
somebody who really Got to hear the Halo music for the
9:47
first time in the game because they'd never played Halo and
9:49
just being like Oh my god, this music is as good
9:51
as everybody says and that was a really fun time Playing
9:54
is to work through those but that'll be probably 2029
9:57
by the time we get to work through all those there's just so many
9:59
games Coming out played a little bit
10:02
of hail divers. I unfortunately had the crash
10:04
like I'm pretty sure that crash just seems
10:06
to be Systemic the
10:08
game from what I've heard everyone's had it.
10:11
Yeah. Yeah, and then the baptism by the
10:13
way. Yeah Yeah,
10:15
and I had that crash then I had
10:17
another that caused the PC to be so
10:19
in unstable that I rebooted it Well, then
10:22
I had another later luckily wasn't that bad?
10:25
But I we had a lot of like disconnects and
10:27
a lot of issues and I refunded it which is
10:29
pretty rare for me I just not
10:31
usually that kind of person but with this one and
10:34
with the number of games out Right.
10:37
I it. I couldn't even see it. I
10:39
was a little nervous. It was a tech issue It sounds
10:41
like we've all got it which is cool in a weird
10:43
way at school because that seems like something they'll fix So
10:46
so that's awesome Have
10:49
you have you seen the way they they did recoil
10:51
in that game by the way, it's very very
10:53
interesting very weird I've never seen in a game before
10:55
I Didn't know how they
10:57
handle recoil So it's like you got your crosshair
10:59
and usually with the recoil your crosshair jumps up
11:01
right and with like things like counter strike The
11:03
amp the bullets go up but like your crosshair
11:05
kind of stay the same There's a little bit
11:07
of a kick but with this one There's a
11:09
tiny circle and there's a crosshair the crosshair So
11:12
you're aiming the crosshair and as the recoil is
11:14
happening the circle is going up So that's where
11:16
your bullets are actually landing So you got to
11:18
like go to the bottom to the right a
11:20
little bit so that the circle can hit the
11:22
enemy It's very very interesting. I don't know if
11:24
I like it or not. I haven't played with
11:26
it, but I've never seen a game do that Gotcha.
11:29
Um, and so so I've been
11:31
playing those and then I also jumped over
11:33
to Ori in the blind forest for Just
11:36
for reasons that I'll talk
11:39
about later nothing bad and nothing new coming up to
11:42
jump into that sort of mess around with the platformer
11:44
that wasn't Prince of Persia and It's
11:47
been a pretty fun time for games. I'm
11:49
gorgeous today. It's still gorgeous And
11:52
this is something we'll talk about in a little
11:54
bit that like when whenever there's a game that
11:56
isn't like nailing it There's so many other games
11:58
to go to it's It is
12:00
really pretty a pretty crusty time right now
12:02
when it comes to like How
12:05
how much time a developer has to fix something
12:07
and I think we're going to be seeing that
12:09
you know As service games continue and mmo start
12:12
coming that our new Mmos that
12:14
are old continue to be good We just had a
12:16
group of people in our chat who were like well
12:18
hell divers isn't working for us Let's do do guild
12:20
wars too. I'm like guild wars too. That was like
12:22
25 years ago when that was like you're going So
12:24
that's more people not getting new stuff and and just sort
12:27
of being like, ah, you know, i'll get to this later
12:29
Which i'm seeing in chat with some people just saying we're
12:31
gonna we're you know Gonna hold off a little bit on
12:33
some of these titles and it makes sense gotta be smart
12:35
with your cash It's gonna be a tight year for a
12:37
lot of people. I think um, yeah Moving
12:40
on from there. Let's talk about the new xbox
12:42
rumors So some of these are new
12:44
to us but not necessarily new in the last
12:47
day or so. That's because uh, abz and I
12:49
did our podcast on Wednesday So
12:51
the first one that popped up is that xbox and
12:53
you know, some of these are sourced from questionable sources
12:55
summer source from non- You know, whatever we're just we're
12:57
just going to talk about the rumors themselves The first
13:00
one was that xbox would have an external hard drive
13:02
on the new xbox now the
13:04
playstation Doesn't
13:07
the playstation what are the
13:09
what's playstation got currently for offerings? Because
13:12
i've already i've already got mine for its
13:14
consoles got playstation Five
13:17
and then the disk list right and the
13:19
disk list. Yeah, it's got a disk list already Okay
13:22
So the idea that microsoft and the
13:24
rumor that microsoft would do this. I don't know
13:26
about you guys Whether they
13:28
do it or not It it wouldn't
13:30
be surprising a little bit just because they've
13:33
already got you know They're
13:35
sort of we're hearing about physical media
13:37
going away from xbox Right there were
13:39
some rumors or stories yesterday that some
13:41
smaller publishers who did hard cut hard
13:43
versions Have removed that hard version
13:46
and it seems like a lot of the physical
13:48
media stuff is going away Um, and
13:50
they already have the disk list s right? Yes.
13:53
Yeah, so you've got these you've got
13:55
these games that are already You
13:58
know already Fiskless,
14:00
Microsoft has, I mean the layoff
14:02
some of those involved
14:04
their physical group. On
14:06
this kind of a rumor, it almost could
14:09
just be a guess, but it's something that I
14:11
would, I don't know about you guys, I wouldn't
14:13
be 100% surprised to see
14:15
Microsoft go just... Not at all.
14:17
Yeah, not at all. Yeah, which I wouldn't like.
14:19
I'm not... Just
14:22
the atmosphere now is so much different than it
14:25
was back in the day when they tried it,
14:27
and it went wrong, right? And it backfired. Yeah.
14:30
Yeah, that's true. That's true. Yeah, that is true.
14:33
And all the stuff they tried to pull with
14:35
that Xbox One original has sort of
14:37
come to fruition slower. Have you guys noticed that
14:39
too? All the stuff they talked
14:41
about and it didn't work and now
14:43
we've slowly, you know, we're like, oh,
14:45
we're there almost already anyway. People
14:48
hate it that it was online only and why not,
14:51
you know? Yeah, yeah. Do you guys... I
14:53
mean, we absolutely, and I've discussed physical on two podcasts
14:55
now, but I don't know if you guys did, and
14:58
if you did, I apologize, but like, Johnny, do
15:00
you buy... You don't buy anything physical, right? No,
15:03
it's funny. We were talking about it
15:05
some podcasts ago that the most physical
15:07
I do was actually like shows or
15:09
movie movies. That's what it
15:11
was. That's what it was, right? Yeah. Because
15:13
I do enjoy having those and the feeling
15:16
that like, oh, my internet can
15:18
go and I can still like, you
15:20
know, plug in fringe and watch
15:22
that. But I think games have
15:25
drifted away completely from the physical. I
15:27
used to and I own
15:29
lots of physical ones, but over
15:32
time, just the advantage, the convenience of
15:34
digital, you know, you get it the
15:37
moment it launches, you don't have
15:39
an issue where like, oh, it's delivered on the
15:41
next day or something. Yeah. And then
15:43
it turns out that
15:45
most games aren't that special
15:47
that I want to keep like a
15:50
physical of them. Like,
15:52
you know, you know, hell divers
15:54
just as an example, it's a fun game.
15:57
I don't think it's a game I would want to, you know. Have
16:00
it on your show like oh, I played Prince
16:02
of Persia. Yeah, I don't need a physical You
16:06
know representation of that representation of that.
16:08
I think there are some games I
16:10
could see myself like okay, I'm gonna
16:12
get like the steel case and yeah,
16:14
I have something cool maybe
16:17
you know it might be but
16:20
I Think even that
16:22
I've kind of come away from it because at the
16:24
end of the day it is just a box Yeah,
16:28
especially some of these with just the disk and
16:30
an executable on it. What about you silver anything?
16:34
Yeah, I mean I'm when I get
16:36
physical these days It's mostly for the PlayStation
16:38
5 because I meant to get physical games
16:40
cheaper than the digital ones in
16:43
though on that platform, so That's
16:46
that's the main reason for it. I
16:48
used like Johnny. I used to be big
16:50
on on physical media Really
16:53
I like I look I look
16:55
at the physical media I have today still like
16:57
old ps1 games and whatnot and it just takes
17:00
up so much space, right? Yeah,
17:03
so there's there's definitely like a
17:05
convenience factor to Especially
17:07
because I mean the more you the more you collect
17:10
of them obviously the more it accumulates Yeah
17:12
space so there's definitely convenience factor to To
17:16
making that transition to digital. Yeah Somebody
17:19
said something that's really interesting here because
17:21
it's sadly no longer always the case
17:24
Which is they were thinking that
17:26
it's the ability to be able to resell trade
17:29
Or lend but many of the physical games don't
17:31
allow that anymore because when you put it in
17:34
there It'll send it to that Xbox or whatever
17:36
or it's a code inside and there isn't a
17:38
physical one which it's just the box PZ
17:42
games for 20 years or more. Yeah,
17:44
so but I get the I get
17:46
the idea But or how many times have
17:48
you guys got a game? That's a premium
17:51
it contains some codes those codes are used
17:53
by the original player So even if you
17:55
could buy the game you probably don't have
17:57
you know the star of ublikon or whatever
18:00
special weapon that was also given in that game. So
18:02
for a long time they've been
18:04
removing and like you know clawing
18:07
away what what is in a
18:09
physical you know a physical game anymore
18:11
and the big thing they've been trying to do
18:13
is switch over to that friggin you
18:15
know statues and shit and I you
18:18
know I have a couple statues one or
18:20
two that I used to buy or that I bought
18:22
years ago and then of course some
18:24
that have been given to me from from Game
18:26
Studios and they're pretty cool but man I certainly
18:29
wouldn't spend the extra premium to get them well
18:32
I mean it depends on what it was I think Wolfenstein
18:34
new Colossus was the first game I
18:36
can remember that ever where
18:39
the disc just had the steam executable
18:41
on it ouch yeah ouch where you
18:43
put it in it's like connecting the
18:45
internet fighting D dog you dollar super
18:47
chat nothing beats the old school so
18:49
com PvE missions yeah so
18:51
calm was a blast it was a very good
18:53
game spec ops gifted 10 ACG memberships thank you
18:55
very much back even longer mm6
18:59
D $5 super chat this question
19:01
is for Johnny but anyone can answer what are
19:03
your thoughts on the lack of camel toes in
19:05
modern triple-a games okay you know
19:07
funny enough there is
19:09
some recent camel collection in the
19:11
Suicide Squad Harley Quinn's
19:14
like really joker II suits
19:17
the one that's like red and black
19:20
Oh like the skin that's a special skin for that
19:22
one yeah that that one has a little bit you
19:25
know it's just
19:27
suggested a little bit nothing to
19:30
untoward I think
19:32
when you look at like sexuality
19:34
and stuff like that in games and how they
19:36
represent it you know you get the occasional D&D
19:38
game where the characters got a codpiece that looks
19:40
like you know somebody's elbow you just like you
19:42
know like like David Bowie in the labyrinth or
19:44
something like that you're like come on guys come
19:46
on I mean representing a
19:49
person's physical body under something if
19:51
they're wearing like what
19:53
do you call it workout tight yeah
19:55
workout I mean both both everybody's
19:57
gonna have some junk You
20:00
know, there's there's the possibility of seeing something on those
20:02
and or tight shirts, you know Whether it be guys
20:04
and you know the pecs or women and boobs you're
20:07
you are gonna see that kind of stuff It is
20:09
just gonna show up. So I'm not I don't know
20:11
not too super bothered about it Sounds like mm6d
20:14
wants more so I would say go
20:16
go to file nexus which just hit
20:18
10 billion I think downloads
20:20
file nexus wasn't that the announcement 10
20:22
billion downloads and most of those are
20:25
for the you know cute butts and
20:27
boobs mods That's true
20:29
or Korean games. They you know, they
20:31
love their Yeah, they've
20:33
sexualized models. They love them abdie
20:36
Asks for 279 thoughts on a
20:38
78 XT for your first gaming
20:41
PC. That's a good question. Does
20:43
anybody do AMD here at all? Yeah,
20:46
I do. What do you got for AMD?
20:49
Well, I have that processor for one
20:51
of my computers. It's okay. It's very good.
20:54
Yeah, very good It is I
20:56
would say some games work better with Intel
20:59
and others work pretty good with AMD So
21:01
it kind of like lack of the draw.
21:03
Yeah. Yeah, and just bought I
21:05
am Sorry, I just
21:07
bought a new GPU actually and I was
21:09
looking at Eradion
21:13
so I was looking at the 7900 rather than
21:15
the 78 but I heard good things about the 7800
21:17
so I Mean,
21:20
I would I would recommend you to look it
21:22
up on my lookup reviews and stuff on Online
21:26
or on YouTube what people have to say
21:28
about it impressions possibly
21:30
benchmarks But I've
21:32
heard good things about it I ultimately went with
21:35
the 470 Ti super even
21:37
though a lot of people have a
21:39
pretty harsh on that card, but And
21:42
I'm gonna be installing it soon. I hope but
21:44
big problem with these are just that you're dancing so
21:46
high, you know I mean not
21:48
just expense but for me I mean the
21:50
reason I didn't go bigger than the 4700
21:54
because I've been saving up for a while was
21:58
Space just I don't have the space for it in
22:00
my cabinet. Oh yeah. From my
22:02
computer because they've really become humongous
22:06
like the 4800 and and
22:09
obviously bigger than that
22:11
with the
22:14
is really monstrous. So
22:16
yeah. So going back to the
22:18
disc list and all that kind of stuff for
22:20
Xbox I could see them doing that. I could
22:22
also see them not. I do believe that if
22:24
you see all of the changes that we've tracked
22:26
and you see it not only with Xbox but
22:28
you see it with many other companies doing digital
22:30
only titles you see a lot I mean
22:34
90% of the Steam games I buy will never have
22:36
a physical release because they're not a AAA game anyway.
22:38
They're they're in that what do you call it
22:40
$10 to $40 space where there's
22:42
absolutely never been a plan. We saw Remedy switch
22:45
over and you know go with Epic for their
22:47
thing and they talked about having I think one
22:49
of the things they had stated was disc list
22:51
let them offer that game at a cheaper price.
22:54
So for those kind of situations
22:56
it's coming up. Does it suck? Yes everybody
22:58
would like the extra I mean
23:01
utility in whatever you buy but I
23:03
do believe that that rumor is
23:07
it's not out of the realm of possibility that
23:10
something like that happens when they already have
23:12
shown that that's sort of where they in
23:14
particular are going. The other rumor and I don't
23:16
know if you guys have heard this one. So
23:18
you know how all of these consoles for
23:20
the longest time from the Scorpio back the
23:22
light we've had these systems that are pros
23:25
you know the pro system and
23:27
right so you've got your
23:29
PlayStation 5 and then they're looking at a pro
23:31
they did PlayStation 4 and a pro xbox did
23:33
xbox and then Scorpio and
23:35
now we've got you know the stories of PlayStation 5 pro.
23:39
The new rumor that popped up was that Microsoft
23:41
had looked and decided to skip the pro completely
23:45
and instead release
23:48
whatever they're available to release when they want to
23:50
as a full upgraded system and I was thinking
23:52
in my head why that sort of makes sense.
23:55
I'm not saying this rumor has any validity.
23:57
I'm talking about why this makes sense. They
23:59
already have. a pro and that's a Series X.
24:02
I mean they already have two systems. They've
24:05
got the S and the X and I know
24:07
it's not the pro in our minds but I'm
24:09
saying if you look at tiers and price-wise, in
24:12
a weird way they already stated here's two
24:14
versions. So this next version might be the
24:16
other rumor, Abze and I covered on Wednesday
24:18
which is that there was a rumor that
24:20
there's a super expensive one coming and we
24:22
were talking about like handhelds are $799 now
24:24
so the price range
24:26
has risen for like what people want to
24:29
buy and play and do and
24:31
so the idea of them skipping a gen that
24:35
also is something that isn't really the thing
24:37
is I think this is the first time
24:39
where all the rumors can make sense. I'm
24:42
sorry. I think it's okay. I think this
24:44
gen in particular needs more time at least
24:46
if they're not skipping the next gen I
24:48
think it doesn't need a lot more time.
24:50
I mean there hasn't been a complete switch
24:52
into the next generation. I feel
24:56
with the games being released other
24:59
than like a few things like the SSD
25:01
stuff we've seen very impressive things that are
25:03
utilizing the new. Absolutely. Very
25:05
impressive but I feel like for the vast
25:07
majority of things of what games
25:10
are nowadays I think they're mostly
25:12
can be done last gen but they're just they're
25:14
just getting like 60 FPS versions of that. You
25:16
know what I mean? Like we're not getting, we're
25:19
only getting a very very few true advancements
25:22
into like next gen gaming. I think GTA
25:24
6 is going to be
25:27
like one of those few where it's not going to run
25:29
at 60 FPS but it's going to have more CPU
25:35
intensive stuff in it probably. Yeah.
25:37
We'll see but I think this
25:39
gen especially with the silicon shortage
25:41
and all the issues that
25:44
popped up COVID no one could see that coming.
25:46
I think this gen does need a little bit
25:48
more time. I don't feel
25:50
like anybody's ready to move
25:53
on to the next gen in the next two years. Yeah.
25:58
I think that here's an Let me explain
26:00
to you why I think this is possible.
26:02
So you're saying people, you know, next gen,
26:05
maybe two years, people aren't really ready. However,
26:07
the pros have sold quite well. And
26:10
if they lodge this as a pro, but don't
26:12
raise the price too much, I
26:14
think that there is one thing that we
26:16
all got screwed on this gen. We
26:18
got shafted. We got absolutely taken out to
26:21
the barn and beat the shit out of.
26:23
And that's ray tracing. My
26:25
firm belief is that one
26:27
of these companies wants to be able
26:29
to say, boom, because
26:32
ray tracing is, I love a
26:34
normal looking game without ray tracing. I've told
26:36
you guys, Abze and I've talked about multiple
26:38
games, Cyberpunk, all that, where we're like, dude,
26:40
this looks great without ray tracing. It looks
26:42
fantastic. Control looks amazing without ray tracing. Does
26:45
it look better with ray tracing? Yeah. In some settings. But
26:47
do you know what? I could see a player in
26:49
the market saying, look at us ultra
26:52
ray tracing. And the difference
26:54
would be pretty dramatic
26:56
in any, you know, comparison.
26:59
So I could definitely see one
27:01
of the companies looking at that. It
27:04
really does seem like that would be possible for
27:06
Microsoft and how they want to go and what
27:08
they want to do. We're not going to know
27:10
until next week on these plans.
27:12
But for me, if a company does a
27:14
pro, haven't we all bitched about the same
27:17
thing here that the pros weren't powerful enough
27:19
to always make us jump? That's
27:21
why I think if anybody's going to
27:23
do it, I
27:25
would rather see a fall. I
27:28
mean, with hardware support for ray tracing
27:30
that is massive, that is like a
27:32
thing, AI processors on board.
27:35
That's what I'm, that's just because I've been burned on
27:37
the pros. If that makes sense. Dude, you know what
27:39
they should do for next gen? They
27:43
should, they should, they should
27:45
make consoles that are
27:47
modular enough. So that when like new, yeah,
27:49
yeah. Like
27:52
a Nintendo 64 expansion pack, like have something
27:54
so that like in a couple of years
27:56
within the gen, it's like, Oh,
27:58
this is like upgraded CPU, GPU. Add
28:00
on this like yeah, I'm thing or you like
28:02
switch something around so you don't have to buy
28:04
a whole new console, bro Imagine a console that
28:06
looked like a console but you can go like
28:08
clip and you pop out your GPU And
28:10
you now remember these are APUs so you can't do
28:12
that on these but it would still be cool to
28:14
be able to be Like clip and now you've got
28:17
you know your you've up good 40 90 with one
28:19
box dude And that's
28:21
it for the rest of your life. I'm sorry the
28:23
other thing. I can't believe I didn't mention this To
28:26
your point absy, but I also
28:28
forgot to mention frame gen that
28:31
many of these guys want hardware frame gen
28:33
True and frame gen massive and frame gen
28:35
becoming such a thing yeah Yeah, if they
28:37
could get that to a handheld and consoles
28:40
man. It's like it's game-changing for sure So
28:42
I could see a pro being like boom.
28:44
Let's go with this ACG. The problem is
28:46
a path tracing Needs at least a
28:48
4080. No that is not a problem at all. It's
28:50
a This is something that I
28:52
just don't think people are realizing You
28:54
can easily do these kind of things if you
28:57
have not easily But you can make chips that
28:59
support something at a lower sample rate at a
29:01
lower rate I'm certainly not saying this will be
29:03
equal to a 4090 That's
29:05
not what we're talking about what we're talking about
29:07
is consoles and the ability for them to do
29:09
it and there of course Are ways to get
29:11
these different systems running or fast racing? Racing
29:13
yeah, for yeah, because like because even
29:16
within fast racing you can have you
29:18
know amount of bounces you know There's
29:20
all kinds of things that you can
29:22
do yeah, yeah, I'm certainly not saying
29:24
they're putting a 4090 together But
29:26
what I am saying is I could see them
29:28
looking at something in the console 4090 um I
29:32
Absolutely could see the idea of not wanting
29:34
to do a pro that I have bitched
29:36
about and that we've all bitched about I
29:38
don't like that idea Just
29:41
to your point that about somebody
29:43
making an ultra sort of Break
29:47
tracing and going with that we've also seen I think
29:50
a growing maybe a growing tendency
29:52
to to use that kind of language and
29:54
to put it into Not
29:57
substantial upgrades, so I could see that
29:59
as well Yeah, where I
30:02
mean, I think that's one of the reasons
30:04
why people have been very, very critical of
30:06
Nvidia super series for the 4000 series. Yeah.
30:10
The naming and everything they offer. Yeah,
30:12
because the super didn't really offer substantial
30:14
upgrades compared to the base 4000 series.
30:17
Yeah. So I think sort
30:20
of that that gap has maybe narrowed
30:22
a little in terms of
30:24
how language is applied. Right? Maybe that's
30:26
something that's going to continue
30:28
going forward. Yeah,
30:32
it's definitely something that, you
30:34
know, I just personally, maybe that maybe we'll see
30:36
a slight improvement on ray tracing and they'll call
30:38
that old friend label that ultra and market it
30:40
that way. And that's sort of how I see
30:42
it, but I do see them
30:45
probably doing specialized chips of some kind where they,
30:47
you know, cause everybody can adjust their chips. We've
30:49
seen that with PlayStation and Xbox where they have
30:51
somewhat the same chips, but they've gone and done
30:53
things differently speeds are different. See,
30:55
you they're different. I just know
30:57
we've all been burned on pros. If
31:00
the, not burned, I don't want to say it that way
31:02
because we've enjoyed it. Whoever's had a pro here in the
31:04
podcast and who's ever had a pro. I'm sure there's been
31:06
a game that you played on the pro and you're like,
31:08
Oh, I got extra frames or I, you know, what have
31:10
you. But I do believe that a
31:12
lot of times we look at those prices and we're
31:14
like, wow, really? 60 FPS. And
31:16
then later on, when you play the game, suddenly you're starting
31:19
to see 30 FPS on a pro and you're like, damn,
31:21
seriously. Now we're now we're at
31:23
this. So the idea of somebody
31:25
trying to hopscotch it, it
31:28
hasn't happened before really, but I
31:30
do believe that it's possible that somebody could
31:32
just say, hey, we just want
31:34
to sell a boutique item. And maybe that
31:37
boutique item wouldn't sell hotcakes. Also, did you
31:39
guys see PlayStations outsold Xbox two to one?
31:41
I got to tell you guys, just
31:44
because I wasn't tracking numbers for a while. I
31:46
thought the number was way worse. Way,
31:49
way, way, way, way worse. I
31:51
just hadn't been tracking sales in a while the exact like
31:53
to the ratio. And when I saw two to one, I
31:55
was like, oh, man. I
31:57
thought I guess just because of the zeitgeist. I
32:00
was thinking more like literally
32:03
a tenth or something. I don't know why that
32:05
was in my brain. I
32:09
think it was worldwide. I think it was worldwide. So
32:13
they're selling but not as much as
32:16
their competitor. But also we have 55 TV
32:18
manufacturers and they don't sell as well as one
32:20
another. So you have to sort of look at
32:22
that. What would you guys want to see in
32:24
a pro? Let's say, let's change this up. If
32:27
I said that a pro was coming, a
32:29
true pro, would you guys
32:32
want to... Is it ray tracing and frame gen?
32:34
Is that the pretty... Is
32:37
that like sort of what you guys would want to see
32:40
on a pro? I think what
32:42
I would like to see in general is just... Because
32:46
everyone wants 60 FPS now. There's
32:49
no way around it. Everybody just wants 60 FPS
32:51
now. So just the ability
32:53
for devs to be more lenient
32:55
and have more creative... Use
32:58
more tech for creative purposes. Utilize
33:01
more CPU, more GPU. So that
33:04
they advance games in such a way that like
33:06
in current gen systems would only be able to
33:08
handle 30 FPS. But maybe the pro
33:11
would be able to handle 60 FPS. Just
33:13
to allow... Want it to allow the devs
33:16
to make cooler
33:18
games with more ideas. Basically.
33:21
Alright. Anybody else? This
33:23
may be a hot take, but I don't think
33:25
there's anything that a pro can have that
33:28
would justify to me buying
33:31
a... You know, another
33:33
PlayStation 5, for example. Yeah,
33:36
I never bought a pro. Yeah, I already have
33:38
the PlayStation 5. Yeah. I
33:41
don't think I bought it. I think Xbox Elite was
33:43
the only one I did. But
33:46
other than that, yeah, I've never... And
33:49
Silver, did you ever do a pro? Yeah,
33:52
I did. I did all of them, actually.
33:54
Did you? Like the Xbox One
33:56
X and the PlayStation Pro. And
33:59
do you feel... Let's burn to then what I was
34:01
explaining. You feel like you got out of those
34:03
whatever it was that you wanted out of him.
34:06
I think I got more with the with
34:08
the one next particularly of playing I'm. Like.
34:11
Fi simulator on it. Yeah. I'm
34:13
like there was a made
34:15
significant upgrade. Yes for
34:17
sure. Okay, damn about substantial Where I
34:19
feel that I got may be less.
34:22
With. the with the places in pro
34:24
but but amid there were there
34:27
are still decent jump their butts.
34:29
A so especially with games like God of War
34:31
and stuff. Where.
34:34
It added some some stuff, but. But.
34:37
Yeah, it was last and and like
34:39
guy Johnny, I don't really see anything
34:41
that could. And at
34:43
this point because I'm really happy Woods
34:46
Where there were games on D exports
34:48
one x at and and a series
34:50
x and them. And
34:53
Playstation five are at like, graphically
34:55
technically at the moment. I'm so
34:57
I don't see. A
35:00
gap there, necessarily motivating
35:02
me toward getting a
35:04
new proconsul. home. At
35:07
like it would have to be something
35:09
substantial like an issue storage space capacity
35:11
or yeah right or something some kind
35:14
of jump there are that that maybe
35:16
could could get my interest cause that
35:18
still that is still sort of the
35:21
the bottleneck for me have a particularly
35:23
given or invaded minutes. Yet. Again
35:25
and how how much more space games
35:27
take up these days Where most a
35:29
lot of games noticable. One hundred gigs
35:31
plus say you're dead and one Terror
35:34
by Dr. Phil A very, very quickly
35:36
Yeah, So seeing
35:38
seeing a jump there I think the big
35:40
could be very useful. Ah, but that's pretty
35:42
much hit. Hum. My
35:44
answer some of the same that. Man,
35:47
I don't know if you are indicating this,
35:49
so don't let me speak for you, but
35:51
might answer some of the same that he
35:53
would require. so a the a
35:55
normal pro in the normal series of
35:57
upgrades does not interest me Massive
36:01
a pro doing something,
36:03
you know massive might but it would have
36:06
to do something That's
36:08
crazy And one of the reasons why also is I
36:10
know people who buy a new video card just to
36:12
get 15 extra FPS in a new Game and
36:15
that video card costs more than any of the pros we're
36:17
talking about Yeah, yeah, so at whatever
36:19
resolution they want to so we do have a segment
36:21
of gamers that are in that category But for me
36:23
for me I've
36:26
done most of the pros like you and
36:28
this is the time where I'm done with
36:30
the pros because their return hasn't been as
36:32
great So they're facing sort of an uphill
36:34
battle right now where maybe some of us
36:36
have done pros in the past or saw
36:38
the pro Increases and thought
36:40
no or you're like me where you
36:42
did put the money in you were like, yeah, it's an increase
36:44
But it you know, is it worth it getting
36:46
bubbling up on a platform? The
36:48
best bet would be to sell you your
36:51
base PlayStation So your base
36:53
Xbox sale whatever and then like you were talking
36:55
about you were getting rid of your video card
36:57
to buy a video Card is what I do.
36:59
I got rid of my video cards by video
37:01
card. My dog is sick. I'll be right back
37:03
Can you guys talk about? Storage
37:05
size in consoles as well and I
37:07
need to know the largest storage sites
37:10
currently in a single console Because
37:12
I think it's two terabyte, isn't it or is
37:14
it less? I think so the max can somebody
37:16
check I mean certainly there have been special edition
37:19
consoles. I know there was a special
37:21
edition console for the Series X I think
37:23
Gears of War special edition that had like
37:25
two terabytes. I Think
37:28
I remember that's the most I've seen I Mean
37:32
you can buy you can expand it
37:34
with with additional SSD
37:36
drives or whatever Optionally,
37:39
but yeah, I think that's the
37:41
most I've seen it come with Bundle
37:44
with with the console is two terabytes. I thought
37:46
it was one terabyte for the ps5 The
37:50
ps5 diskless diskless did they
37:52
have more in the diskless than they
37:55
did in the disk I'm trying to
37:57
find that Because
38:00
I don't know about you guys. Let's talk about
38:03
this. What do you guys think the storage space
38:05
should be on a console minimum? Two tera. Two
38:07
tera. Yeah, that's where I'm at. That's exactly my
38:09
answer. I think mine as well.
38:11
That should be the minimum these days. Two
38:14
terabyte would be because they take
38:16
let's say what 15% for over provisioning
38:18
for the NVMe. So you're talking 1.75.
38:22
1.75. Yeah, if you gave me one
38:24
point. So by the way, I'm not
38:26
even complaining about this because I have
38:28
no issue deleting a game and downloading
38:30
it. I don't ever run into storage
38:32
issues. But I do understand that
38:34
worry and that bother. And I think two would be
38:36
great. I think two would be sexy.
38:38
It's like hey. I think that's like the
38:40
minimum like that's the SSDs I get now.
38:43
It's just I don't get anything under two
38:45
anymore, right? Yeah, yeah,
38:47
and you know, you look at the games Let's
38:50
say the average game is 80 or 50
38:52
for a console game You know an average
38:54
big bigger budget 50 or 80 and they're
38:57
growing bigger. We've got ones that are
38:59
200 So I'm just looking at the average. That's still crazy,
39:01
man. Yeah, that's good You know, it's
39:03
like and and then here's what's funny about the
39:05
Xbox in particular. They have quick resume, right? Well,
39:08
your hard drive is not very big. How many quick resumes are
39:10
you gonna be able to quick resume? You know if we can
39:12
let's say we get to 400 gigabyte games,
39:14
which is not out of the question in the future
39:16
You're gonna be able to quick resume too and that's
39:18
really not even quick resume That's just basically switch game
39:21
is what it should be called Yeah,
39:24
yeah, yeah just start other
39:26
game so I think
39:28
it's also Sorry go on.
39:30
No, no, no, I was gonna
39:32
say before I was gonna say like one of
39:34
the probably the main cases for having a
39:36
lot of games installed is if you have a
39:39
download limit Right on
39:41
your internet like you have a cap or something
39:44
because I know it doesn't worry me like
39:46
to Exist by the way
39:48
in America. I think they're very They're
39:51
not prevalent they're they're less prevalent that most
39:53
are going away, but then some companies brought
39:55
them back So I should say oh, they
39:58
definitely happen here more than other places How
40:00
about that? We'll say it that way. Yeah. You
40:03
know, I haven't come across them, the places that
40:05
I have list, but certainly I hear from people
40:08
that it does happen. I
40:10
would say outside of that, I don't
40:13
have a problem re-downloading a
40:15
game. You know, if you
40:17
say, oh, it's going to take a while, maybe you have
40:19
a bit of a slow internet, I simply
40:21
don't have that. You know, I
40:23
just let it download and it's all
40:25
good for me. So I like
40:27
to keep it clean and only have like
40:30
one or two games that I'm actually currently
40:32
playing. So, so one terabyte,
40:34
which is what the PS5 has now, which
40:36
comes down to way less, right? Because they
40:39
shave off a bunch for her. But
40:42
it still works really well for me. I
40:44
think also it's a combination.
40:47
If you have slow download speeds, it doesn't
40:49
matter what your storage is, because that's
40:51
also an issue. If you have fast download and
40:54
a cap, then you're doubly, now you're hit.
40:56
It's like, well, I can download it, but I have
40:58
a cap I have to choose. I've seen caps as
41:00
high as two terabytes. And then you really do have
41:02
to think like, that's a lot, but
41:05
it's getting smaller and it'll get smaller.
41:07
MMOs, updates. One thing that comes
41:09
up a lot of times is updates can be
41:11
gigabyte, one gigabyte. And if a company, if we
41:13
want to have companies patch our games all the
41:15
time, then we need to make
41:18
sure that like the consumer can also patch the game
41:20
without running into a bandwidth cap. And
41:22
people hit bandwidth caps due to patches. And that's
41:24
pretty, it's
41:26
not even the console makers issue. That's completely separate.
41:29
That's the issue of the infrastructure and wherever you
41:31
are. Australians, we talk about it all the time.
41:33
They've got internet like, you know, seven megabytes a
41:35
second. You're just like, okay, I'll see you in
41:37
16 hours when that's downloaded. They get every game
41:40
early. By the time they're done downloading it, we're
41:42
all playing it and they still haven't got started.
41:45
Like, it's not real quick
41:47
chats. Hang
41:49
on just one second. Hey, Suze,
41:51
$5 Met a Dev from
41:53
Turtle Beach Studios at my job yesterday. He
41:55
had his Dev sweater on so I couldn't
41:58
help but say thanks as a guest. gamer.
42:00
How To Rock Rock also did evolved
42:03
into Western or walk down. The.
42:05
Tracks He did you. Let
42:08
it evolve, I think. I'm.
42:10
I'm sure they did something better could say
42:12
I don't think they unless he was teasing
42:14
I phone it as a wasn't that wasn't
42:16
certain. Also left for dead or as it
42:18
is I just had like for dad yeah
42:20
I don't I was where I mean that
42:22
I think I remember the bad ones like
42:24
series it looks like oh dig up our
42:26
was thinking of ice cold cabbage two dollar
42:28
superjet a feel now more than ever it's
42:31
time to get a Pc. Well.
42:34
Let me just tell you. Any. Pcs.
42:38
Are easy right? Ccs have it as a
42:40
boatload of their own problems Like there is
42:43
absolutely no. It used to be where we
42:45
could say hey man, we have a council,
42:47
we're not going to run into problems and
42:49
that's and I'm at. The pricing is just
42:52
ridiculous. Yes, Yes, Yes. I was. Who
42:55
had. No, just heard. I
42:57
mean most from for most people. I mean
42:59
that like me looking at you be used
43:01
like here there as like if you're going
43:03
to the top endure between two and three
43:05
thousand dollars and the very least. And.
43:10
And even like it like ratty and which
43:12
is usually or a d which is usually
43:14
known as the more affordable option Again, price
43:16
gap between them and in video isn't really
43:18
that big here. In
43:20
Denmark. Sounds.
43:23
Like there's a huge. Expense.
43:25
Their what you wanna build is
43:27
like a game Pc dedicated to
43:30
gaming. That's that's gonna run. You
43:32
have husband honey? Yes like four
43:34
or five, five bytes, three, three
43:37
or four thousand. Hum. Yeah.
43:40
And. Yeah, that's very others. And. You
43:43
know, He. sees on some games can be
43:45
future proof for a while and then another
43:47
to you know you'll be playing a game with
43:49
your you know newest processor and suddenly and you
43:51
were saying like some games run better on
43:53
intel someone m d and you'll have somebody out
43:56
of have a problem they indeed to and i'll
43:58
be talking about it then intel you'll have
44:00
them you'll have a game that Throws all the
44:02
threads onto the efficiency processors and so suddenly
44:04
they're getting terrible frame rates and you're like, okay
44:06
driver issue Yeah, the best way to play this
44:09
game is to turn off all the extra
44:11
threads you bought and you're like, oh my god,
44:13
seriously That's why the rumor that Intel is looking
44:15
at dropping dual threading and going to just
44:17
process of course was interesting You
44:20
know that I read that somewhere where somebody was saying
44:22
like a benchmark popped up or something like that that
44:24
looked like They were going that way and it might
44:26
have actually turned into something real in the
44:29
last couple days I just saw it when I was
44:31
randomly reading tech and stuff, you know, I've spent four
44:33
thousand to beat consoles easily Well,
44:37
you don't have to spend four thousand but you spend way more in
44:39
a console maybe not it
44:42
is into perspective when you look
44:44
at the pricings of like current
44:46
GPUs and they're like above
44:50
you know quite a quite a bit above
44:52
the price of a full console like a ps5
44:54
or And that's we need
44:56
to deep even if you would go for like a low-range
44:59
PC gaming PC here that would still
45:01
be 1 to 1,000 to 1,500 dollars. Yeah
45:06
Well, then you monitor versus TV, you know, are
45:08
you gonna buy a monitor as well? You gonna
45:11
buy all your other stuff? Yeah,
45:13
I like to play on all the same screen just because
45:16
it's easier to review but Let's
45:18
see PCs
45:20
have always been costly though. It is what it
45:22
is. Yeah it is I mean your sports car
45:25
version of gaming if that's what you want to
45:27
do with it is game I mean, it's also
45:29
the multitasking wizard. I mean the best
45:31
thing about having a PC Including the
45:33
ability to double-click the epic shortcut and started
45:35
even though people seem completely It's
45:40
gonna be interesting guys these rumors
45:42
are probably a lot of gonna be put to rest
45:45
next week I don't think Xbox can win with
45:47
this announcement. I've stated that before I think that
45:49
no matter what no matter what they
45:51
say and no matter how they do it even if they
45:54
were like What are you guys talking about? We're not going
45:56
multi-plaid at all. You know, this is a new hardware release
45:58
like the rumors were wrong There's so many issues with
46:00
communications and stuff in this particular site guys
46:02
that's going around that for a while, at
46:04
least that's just the issue that they're dealing
46:06
with. That's one of the things that we're,
46:09
you know, we're, but that they're going to
46:11
have to deal with, um, I
46:13
think these rumors of new
46:16
hardware is particularly interesting also because
46:19
we're, you still have the cloud for a lot
46:21
of people. You still have in that hits bandwidth
46:23
camps and that, so it's like Xbox might say,
46:25
Hey, here's, you know, we have the
46:27
cloud. It's like, right. But that doesn't
46:29
fix my streaming issue. Like the,
46:31
you know, the streaming issue is still there.
46:34
So, and that brings us to the handheld
46:36
system, the rumored handheld, um,
46:38
Abze and I, and I think even Johnny,
46:40
we talked about this last week, I believe,
46:42
um, is that like, you
46:44
know, the portal just allows streaming internally. And
46:47
I would see any Xbox system,
46:49
obviously allowing for you to stream
46:51
internally, you know, from your console
46:53
to it as well as the cloud. And,
46:56
um, I think
46:58
that hits in some ways, but man, the price
47:01
that have to be really good. You need a
47:03
nice screen, right? Oh, lead for sure. You'd
47:06
need, well, I say, Oh, lead for
47:08
sure. I'm just saying that's what we would want. Shouldn't
47:10
say it that way. Yeah. I think the
47:13
convenience of it has to be so high
47:15
because right now it's already
47:17
very high with a phone or a
47:19
tablet. Yeah. Like if you have,
47:21
you know, if you're set up with good
47:23
internet or good wifi, you can
47:26
have a pretty good experience with most
47:28
games in, and I
47:30
say pretty good, cause you know, it depends and
47:32
we've all had some issues, but
47:36
to say, here, here's a, you know,
47:39
here's a dedicated thing, I think,
47:42
yeah, that, you know, the screen, you, you
47:44
want a good screen, but it
47:47
almost feels like you need something extra that
47:49
you don't get in some of these other
47:52
options. Like something the phone or the
47:54
tablet can't do. Maybe it
47:57
is just a comfort, you know, of
47:59
the. controllers like the
48:01
portal you were talking
48:05
about, whatever other shortcomings it
48:07
has. Yeah, the portal is
48:09
very comfortable. It is absolutely one of
48:11
the most comfortable like
48:14
handhelds I've ever used, but it
48:16
is also the most restrictive handheld
48:18
I've ever used. So what
48:20
you trade for in
48:22
comfort, you get
48:24
in lack of real
48:26
flexibility. Yeah. Yeah.
48:29
And I just feel like, especially on the system where
48:31
we were joking, where it's got an airport mode, it
48:33
only makes sense to me that any kind of device
48:36
that you have that streams from your console can stream
48:38
from the cloud too. And they've stated they could, they
48:40
just haven't done it yet. But I'm going
48:42
to tell you if the bit rate is the
48:44
same, it'll run into the same problem Xbox Live
48:46
or Xbox cloud has, which is just a terrible
48:48
picture, you know, and then you run into, if
48:50
you increase the picture, bandwidth gaps, or
48:52
speed of your system. It's a
48:54
situation where you're waiting. Microsoft
48:57
has felt this way for a while to me. Like
48:59
they're waiting for the rest of the world for some
49:01
of what they want to do. And it never equal
49:03
it never, maybe the 360,
49:06
you could say it aligned, but it feels like
49:08
they're always late or, you know, it's never at
49:10
the exact right time. But who knows? I could
49:12
be wrong. Maybe everybody thinks, you
49:14
know, perfectly at the right time. Anything
49:17
else for the Xbox rumors and PlayStation stuff that's
49:19
been popping up or we'll talk about switching a
49:21
second because I want to ask you guys about
49:23
that. But my, my, just to add the piece,
49:25
because I know you guys already talked about this
49:27
in the free free free. Yeah.
49:30
I almost view it as an
49:34
evolutionary pressure. You
49:36
know, when you look at the kind
49:38
of like evolutionary things where if
49:42
everybody coordinates, there's
49:44
a certain strategy that would work
49:47
for everybody and it would be
49:49
fantastic. And the
49:51
analogy here is if all
49:54
companies went, you know, all
49:56
plat like multi-platform where you can play all
49:59
games for them. everybody everywhere, in
50:02
a way everybody would win because
50:04
you simply, their games would sell
50:06
everywhere, right? But
50:08
because you have these competitors like Sony
50:11
who are still sticking to their guns
50:13
with, you know, we're going to have
50:15
our exclusives and that's going to be a big part
50:17
of our business model, that would
50:19
be predatory towards whoever
50:22
tries to do full open
50:24
multi-platform. In a way, like
50:26
you can't survive in that ecosystem if you
50:28
do that, I think, like you guys were
50:30
talking about. So I
50:33
think unless there's a big coordination where
50:35
you could say, okay, we're all going to open up, right?
50:38
And we're all going to benefit from it. I
50:41
don't think that can work. Yeah,
50:44
that's a really good point if you're doing
50:46
hardware, right? And that's the question if
50:48
you're doing hardware. So if Xbox were to
50:50
drop hardware and be like, we're just the
50:52
biggest third-party publisher in the
50:54
world, then it's no longer whatsoever
50:57
if they're just owning the biggest
51:00
third party in the world. I
51:02
think they were also uniquely situated,
51:04
Microsoft, in their relationship with
51:06
the PC and the PC
51:08
community. Yeah, for sure. Like tying into
51:11
that and that entire ecosystem
51:13
that I think that it actually –
51:16
it makes it uniquely possible for them to do
51:18
it. Absolutely, yeah. We talked about that for
51:20
sure. I think that's where
51:22
somebody else wouldn't probably be able to, like, for
51:25
the reasons Johnny pointed out. But I
51:27
think that
51:29
PC infrastructure does give Microsoft
51:31
the potential to do it. Yeah,
51:34
no, I agree with that. We talked about the knock-on
51:36
effect of having – if you're playing your game on the
51:38
PC, you're still on a Windows machine for the most
51:40
part. Right. And they have other
51:42
threads in there that they're using from their
51:45
other departments, which is just completely different. Yeah, I mean, they
51:47
basically have them in the app. Yeah, yeah. The
51:49
only thing that we've seen close would be – I mean,
51:51
it's not even close, but the Steam Deck and the Steam
51:54
OS seems to be generally really well-liked,
51:56
which is very cool on
51:58
that. Interesting time and
52:00
for sure. I think next week, especially when all of
52:02
this gets aligned some of the stuff I've heard some
52:05
of the weird rumors, you know, a lot of these
52:07
are not gonna be true Some are gonna be true,
52:09
but I do Make sure
52:11
to tell everybody that you know in
52:13
the next couple years I think your
52:15
console entire console system ecosystem is gonna
52:18
look dramatically different even if we didn't
52:20
have any rumors coming from Microsoft I Truly
52:23
believe that there are so many changes
52:26
and layoffs and adjustments and position changes
52:28
for companies and huge problems that hit
52:30
that they're making faster changes than they
52:32
ever would because you know, whether it
52:34
be sales and And
52:36
worry whether it be square stating we're changing
52:38
the entire way. We're developing games I mean
52:41
like like we joke last podcast that's square
52:43
saying that Like of all the
52:45
companies in the world that you don't expect to say, you
52:47
know we're like buckling and changing
52:49
and stuff like that, but we're going to
52:51
change and I Some
52:54
companies won't write rock or rock star is not
52:56
gonna change Those guys are still gonna take 8,000
52:59
years to release their game Do you guys see
53:01
that they were saying that like not
53:03
only is this the largest gap, but it's like what is it?
53:06
From GTA 5 now 10 years Was
53:10
it 7? I think it's 10. I think
53:12
it's 10 years. Yeah, it's 2014. Is
53:14
that not crazy. That's mind-blowing, man
53:16
It's mind-blowing. It's almost
53:18
like George Martin or some of these
53:21
writers. Yeah, right You know, it's so
53:23
true Exactly
53:26
what it's like. It's basically everybody's chopping to the
53:28
big one. Where's this new book? Where's this new
53:30
book and George is like I got writers block
53:33
guys, you know Here's my little
53:35
comic that I'm gonna write on a half-assed blog
53:37
And then also in my opinion hard to
53:40
blame. I'm given the backlash to Possibly
53:45
hi Similarly for rockstar
53:47
by the way because the the
53:49
standard is so high for them
53:51
now that if they release a
53:53
really lackluster GTA
53:56
that might almost like you
53:58
know, well And Johnny, they
54:01
in the last quarter, they sold 5 million
54:03
GTA 5's 5 million. It's
54:06
like one of the most sold games.
54:09
Who's buying it? And like we joked in
54:11
the discord, who doesn't have that game? It's
54:14
new babies coming into it's like just
54:17
babies. They have, they probably have DV or
54:19
they probably have old DVDs of GTA 5
54:21
that are so old that they have DVD
54:23
raw and people are just replacing their old
54:25
version. I think Asia and some
54:27
other places are exploding too. Go ahead, sorry.
54:30
Absolutely. You know why? It's because we
54:32
all know like new players are joining
54:35
the space. Absolutely. And
54:37
the big reason is there's nothing like GTA
54:39
5. That's absolutely
54:41
true. Can't find anything like it. That
54:44
is true. And every attempt to be
54:46
like it has cratered. Same goes for
54:48
Red Dead 2. Yeah, has,
54:51
well yeah. I mean I think Red Dead 2, well
54:55
yeah that's very specific Western in
54:57
that way. No, sorry. Yeah, yeah.
54:59
I meant in terms, yeah, yeah, yeah. Western
55:01
is very, very specific. Yeah that seems the,
55:04
that's almost doubling down on the genre. Yeah,
55:06
yeah. It's doubling down. Yeah, yeah. But
55:08
you are right. Nobody succeeded, right? The hottest
55:10
is what, Yakuza? Which is nothing like GTA 5.
55:12
It's absolutely the closest. And it used to be
55:15
Saints Row and Saints Row did the one thing.
55:17
We used to have Saints Row, True Crime, all
55:19
that shit. And Saints Row was so close guys.
55:22
Saints Row somehow took
55:24
what seemed to be the biggest
55:26
poke at GTA by saying we're
55:28
still, we're funny, we're more, we're
55:30
more out there because of GTA
55:33
4. Yes, I know. But they
55:35
were. When they were
55:37
edgy. And somehow they lost
55:39
the entire way. Point, yeah.
55:42
And point. And they
55:44
lost that goal. And that is so unfortunate because
55:46
guys, it would be such a great world if
55:48
I was saying, Dogs Agree. It'd be such
55:50
a great world if I was saying Saints
55:52
Row is coming out in 2024. GTA
55:55
5 is coming out in 2026 or 2025. It
55:58
would be such a fantastic. Time to
56:00
have a competitor that and it would
56:02
push Rockstar also to release more quickly
56:05
I truly believe that and I think we I think we
56:07
can all joke about their long release date But don't you
56:09
guys always think they sort of take advantage of it? It's
56:12
like it would be nice to have them
56:14
be pushed a little bit because I don't know if
56:16
the internal pushing works as well I apologize for my
56:18
dog. He is absolutely losing his mind I'm
56:22
gonna I'm gonna try to get him to quiet Yeah,
56:31
it's fine you can argue GK5 is not that great
56:33
first of all, I didn't say it's not that guy
56:36
said It's a one-of-a-kind and second of all that mean
56:38
people are buying it dude. There's millions You
56:40
can say it's not that great, but you know,
56:42
it's Oh GTA 5 is great. What somebody's hands
56:44
not great It's GTA 5. Yeah. Yeah, someone just
56:47
said that so I was like, okay, well, oh
56:49
dude. No, no, no No, I don't think there's
56:51
any way I don't care that I don't love
56:53
it as much as everybody else are the role
56:56
players GTA 5 is legitimately not only a classic
56:58
game and it's classic in every way that is
57:00
truly They could even identify classic it
57:02
is also an absolutely fantastic game Now
57:04
is it fantastic 10 years later where
57:07
some games have slightly adjusted and done
57:09
shooting better in a third-person game? Maybe
57:12
not, but it still has all the other
57:14
stuff that those games don't have it does dude That's
57:17
I mean, even I wouldn't argue it and I don't even
57:19
love the game details It's
57:21
beyond belief. It's beyond belief. That's again Certainly
57:24
aside from those things on to that's
57:26
his point. There's nothing on the market
57:28
after 10 years later like
57:31
GTA online Here's
57:38
something that is weird and mind-blowing when you think about it
57:41
Red Dead 2 couldn't even equal GTA online
57:44
Red Dead 2 is online wasn't even
57:46
able to do anything close the GTA
57:49
2 is on Yeah And
57:54
the one attempt that kind of tried
57:56
was a BB reloaded remember
58:00
That was a complete disaster. Oh, man.
58:03
Oh, that game. Come on, man. That
58:05
dude. And that's the thing. It's a
58:07
super good point. I'm really glad you mentioned it. When
58:09
we're talking about hardware cycles and you're talking about PlayStation,
58:11
you're talking about PlayStation Pro, you're talking about all this.
58:14
If those games are running well, that's one of
58:17
the other games that I've seen that even though
58:19
it ran like shit on some consoles, it did
58:21
not matter. I know people putting 700 hours
58:23
in one that went down to like 22 frames
58:25
per second during fight. It just didn't matter. It's
58:29
one of those games that you saw that – And
58:32
just to elaborate on your
58:34
point, not only that, but on PC, going
58:37
through loading screens that were 10, 15 minutes
58:39
sometimes on the online and still sticking through
58:41
it. Oh, my God. Oh, yeah. Oh,
58:44
my God. Because the online don't miss that. And you
58:46
don't – And something that you didn't find anywhere else.
58:49
Exactly. Again, the
58:52
pull to that, and that's
58:54
where I would love to see these pros or whatever.
58:57
If they're going to do ray tracing, that's great
58:59
and everything. But I would like it to, as
59:01
Abze's point was, let developers
59:03
make something. I've always wondered what's
59:06
holding, other than money, resources, time,
59:08
and expertise, what has
59:10
been holding other developers from doing something that is
59:12
even slightly like GTA. And I think those are
59:15
the big things. Hardware is one where maybe the
59:17
expertise isn't as much there. But cost, that's what
59:19
I said. Yeah, cost. Oh,
59:21
yeah, yeah, yeah. Talent. True talent. 6,000 fucking devs do
59:23
it. Yeah, 6,000 devs. 6,000, 6,000. I don't
59:25
know what the hell. But we could go so
59:27
far as to say – We could go
59:29
so far as to say some companies have tried their
59:32
own version, which I think we can all agree Ubisoft
59:34
has their own version of that open world thing. And
59:36
they've gone away from online. I've
59:38
been talking about this for years. I am
59:41
sort of surprised Ubisoft
59:43
hasn't tried
59:45
some kind of true online version of their
59:47
games. They've got the multiplayer. You know,
59:50
they've got that kind of stuff. Yeah, the closest they have is the – Assassin's
59:53
Creed multiplayer. But not what I meant. No,
59:57
the X Games one. Yeah, crew. Republic,
1:00:00
Riders Republic. Yeah, Riders Republic. Steep.
1:00:04
That's kind of fun. Sorry, I meant in open
1:00:06
world though. Sorry, I meant in their version of
1:00:08
Far Cry. They, you know, they haven't done a
1:00:10
like online version of Far Cry, you know. I
1:00:13
mean, can you imagine what that would look like?
1:00:15
We're getting, I mean, we're kind of getting that
1:00:17
now with Skull and
1:00:19
Bones, but that's... Kind of. How,
1:00:23
how did you, any of you try it? I like how
1:00:25
that just sort of shut us all down for a second. Go
1:00:28
ahead. You were asking if anybody's tried it? Yeah.
1:00:32
Have any of you guys tried it? No.
1:00:36
Is it out? No, the
1:00:38
beta's out or something. No, it's not. The
1:00:40
beta. It really is March, I think.
1:00:44
Yeah, it is an open beta. Aha, beta.
1:00:46
Yeah. Is it this month or is it March?
1:00:49
Just touching it with no people's land. I
1:00:52
think that, you
1:00:55
know, I also
1:00:57
wonder because that survey that we'll talk about in a
1:00:59
bit, you know, we're seeing so many people go to
1:01:01
Unreal. It's like, what are they
1:01:03
going to offer people to, for
1:01:05
efficiencies when they make games and stuff like that? I'm
1:01:08
pretty excited for that kind of stuff. I'm pretty excited
1:01:10
to see what people can do in this gen though,
1:01:12
like you guys said, because the idea of a pro
1:01:14
is great for the X-Men X, if they want to
1:01:16
do that. The idea of a pro is great for
1:01:19
the PlayStation 5. I mean great, whatever. Great. In
1:01:21
the sarcastic way. But my
1:01:23
favorite time in gaming was
1:01:25
never the release of a system. It's
1:01:27
usually three years in when they do their sequel. So
1:01:30
it's not Halo 1. It was like
1:01:32
Halo 2 and 3, you know, and it was
1:01:34
like when Gears 1 was great, but when they
1:01:36
really started to learn the system and you got
1:01:38
those efficiencies and you could tell, it
1:01:41
was like that moment where things came
1:01:43
together. Usually really good. Instead
1:01:45
of Halo 3, I feel like the third
1:01:47
one is usually pretty shit, like that space
1:01:49
and Yeah, no, I would agree with that.
1:01:51
I would agree with that. That's a good
1:01:54
point. In my opinion, even the seven was
1:01:56
massive bags as well. In my opinion, the
1:01:58
first one usually has the most defined Atmosphere
1:02:00
and it usually goes hard on the atmosphere like if
1:02:02
you play Demon Souls the atmosphere I
1:02:04
think is waste like it's super strong And
1:02:07
then and then and that space one right
1:02:09
and then the second one they
1:02:11
they they stress like the new Mechanics
1:02:14
and features and go more into gameplay, but
1:02:16
the atmosphere kind of like goes
1:02:18
back a little bit and then that third With
1:02:21
a lot of games. I don't know what the fuck
1:02:23
they do. They're like, okay now It's co-op and it's
1:02:25
like a cover shooter or something. I feel the same
1:02:27
way with movies pattern a lot I've seen that way
1:02:29
with movies I feel like one and two are like
1:02:31
one or two Sort of
1:02:33
finishes up and completes the feeling of everything the
1:02:35
characters and then you get that third one where
1:02:37
a lot of times I'm like, what is this,
1:02:40
you know, I just know or
1:02:42
matrix where after one you were just like, oh
1:02:44
my god, you know You
1:02:46
know where everybody loses their shit, but I
1:02:48
it's fine. Whatever they do I love the idea
1:02:51
of something being super powerful. In fact, I like
1:02:53
it more than a General
1:02:55
baby step. I'm very I'm very tentative
1:02:57
on the baby steps Especially
1:02:59
in the console market the baby steps have
1:03:02
not I would say returned my well
1:03:04
They've returned my investment but not nearly as much as
1:03:06
you would hope for a pro if so, you know
1:03:09
And I think they package shit and pros
1:03:11
that's really reductive at times, you know a
1:03:13
little bit better You know a
1:03:15
little bit better hard drive maybe
1:03:18
a different controller and then Maybe
1:03:21
they shrink it up a little bit. It runs
1:03:23
a little faster, you know, it's just it's little
1:03:25
so for when you see It's different than when
1:03:27
you see a person who's learning to skateboard in
1:03:30
a pro When a pro
1:03:32
shows up they're fucking grinding doing
1:03:34
360s backflipping Our
1:03:36
versions of the pro are more like you've been
1:03:38
skating for two years instead of one It's just
1:03:40
you know what I mean? It's like oh, okay,
1:03:42
you can go down a hill without crashing on
1:03:44
your ass You know, that's that's
1:03:46
our versions of pros And
1:03:49
this is the same thing with our controllers the
1:03:51
elite controllers the misnamed elite You know
1:03:53
these kind of things where they're just ripping us off
1:03:55
for the pricing that kind of stuff when it comes
1:03:58
to game futures Hardware and things like this Um,
1:04:00
we talked about it in the past, what we want to
1:04:02
see from controllers. I don't think we're going to see any
1:04:04
changes. In fact, I think it feels like the only thing
1:04:06
we might see as a force feedback game pad, and
1:04:09
there's been a lot of companies trying to look at that and figure
1:04:11
that out, but I got to tell you guys, is
1:04:14
just me straight up. Men, do I
1:04:16
not want to force feedback game pad where that
1:04:18
stick is pushing back against my finger? Right.
1:04:21
No, me neither. I
1:04:23
don't want that. I don't know. I get enough from it from a
1:04:25
steering wheel. Right. Right. Like
1:04:27
there's something about just your thumb versus a
1:04:29
wheel. There's more strength and ability than there
1:04:31
is in that thumb to hold back an
1:04:34
engine that's like, push me, push me. You're
1:04:36
like, I don't want to push you. I
1:04:38
want it to be fluid and
1:04:40
get your stick drift fixed. Fix
1:04:42
that shit. Then, then worry
1:04:44
about the force feedback stuff. Yeah. Because
1:04:46
if you think about like what the
1:04:49
triggers are doing in the PS5 controllers,
1:04:51
sometimes like some games, they really push
1:04:53
back, right? And yeah, like there are
1:04:55
mini games where you have to find
1:04:58
the exact. Right. The exact point where
1:05:00
you're five pounds balance it.
1:05:02
I've, I've been very torn on that,
1:05:04
whether I hate it or it's kind
1:05:06
of cool. Well, I
1:05:09
would say because it's a, it's a very
1:05:11
brief interaction. I'm okay with it. And it's
1:05:13
something that it's sort of cool, but if
1:05:16
it was something that was happening continually, I
1:05:18
just, I wouldn't want that. Can you imagine that your
1:05:20
bumpers are pushing back your triggers, your thumb everything
1:05:23
in like, and when
1:05:26
you talked just now about the
1:05:28
analogs, like the joysticks thinking
1:05:31
about having that in the analog
1:05:33
sticks, I just, I don't want any of
1:05:35
that. Well, okay. So somebody brought up
1:05:38
gyro and I've, I've messed around a ton with
1:05:40
gyro. I mean, the Legion has a built in.
1:05:42
A lot of the handhelds have a built in
1:05:44
now. Handhelds I hate it because I don't want
1:05:46
the screen moving to me. That's ridiculous. That makes
1:05:48
absolutely. I hate it, but I
1:05:50
get why people like it. Uh, I would say
1:05:52
gyro is a, is
1:05:55
probably a possibility to be in all of them because it's
1:05:57
not super expensive to put in and they could use it
1:05:59
for some. I like gyro better than I
1:06:01
like the force feedback triggers the idea of gyro and
1:06:03
Vaness could you know aiming and stuff where you're
1:06:05
aiming with your thumb pad and then and then moving
1:06:08
a little bit So did Johnny please? Yeah,
1:06:11
yeah, dude that is amazing Okay,
1:06:14
now you're back that was you were like ah Any
1:06:17
any other improvements you guys would want to
1:06:19
see on the controllers that are really going
1:06:22
like like that far force
1:06:24
feedback or Anything
1:06:27
you guys can think of that would excite
1:06:29
you a pressure sensitive keyboard with So
1:06:32
I could like so I can force me
1:06:35
back a little more to walk no
1:06:37
no just so In a
1:06:39
log yeah, press lightly to walk. Yeah, I've
1:06:41
been playing some games for review where that
1:06:43
you know where you got that
1:06:45
typical one person's walking and you're like I
1:06:51
think maybe just and an Ability
1:06:53
to try and fit and think
1:06:56
creatively like I think gaming
1:06:58
controllers in particular have been sort
1:07:00
of mired in a
1:07:05
Yeah, I know what your I know where you in the status of
1:07:08
One consistent design. Okay, sort of
1:07:10
that reason really hasn't changed much
1:07:12
over 30 years. I Would
1:07:15
say I even have been doing terms of it
1:07:18
in terms of like this is positioning like analog
1:07:20
sticks and stuff like that Well,
1:07:23
I think you could try maybe try new things
1:07:26
particularly for the purposes of like accessibility
1:07:28
and stuff that Like on
1:07:30
64 that could be interesting and could be could work
1:07:32
in different ways Maybe with a middle hand comes
1:07:34
up to control the 360 controller and then
1:07:36
you got here Yeah,
1:07:39
I don't I don't I don't have a specific
1:07:41
idea, but I know you don't but I get
1:07:43
your drift I mean sure the basic the basic
1:07:45
layout of like the both the
1:07:47
PlayStation controller and The
1:07:50
Xbox controller haven't basically changed
1:07:52
really why all that
1:07:54
much our back buttons pretty
1:07:58
years Buttons
1:08:00
restricted to like pro versions of
1:08:02
controllers. Well, no 20. Yeah,
1:08:05
I don't know I think the back buttons thing should
1:08:07
be built into all the games, right? Yeah, it's just
1:08:09
such a no-brainer like you don't if you're playing like
1:08:11
a shooter or something, you know, yeah Dude,
1:08:14
it's not. Yeah remove your thumb It's also like you
1:08:17
get a game where you want to hit the start
1:08:19
and you're sort of moving your thumb to hit the
1:08:21
start Where it'd be nice to just have it under
1:08:23
because I do I have the add-ons and they're great
1:08:26
They're great for you know, just adding some buttons on
1:08:28
the back of you can control for example The
1:08:32
Suicide Squad has the default
1:08:34
like dodge button being l3 So
1:08:37
you have to like push into the oh
1:08:39
into the analog stick. Yeah, which to me
1:08:41
is it's a disaster like to Like
1:08:44
a timely thing. Yeah. Oh my goodness. It's
1:08:46
a time. I got it for a sprinting
1:08:48
Maybe if you have a sprint but for
1:08:51
me that doesn't work at all, right? But
1:08:53
the other buttons are already mapped so having
1:08:55
the back paddle for me I can now
1:08:57
use that, you know, I just map it
1:08:59
to all three and that does
1:09:01
it for me So it's it's great
1:09:03
also some Souls games where
1:09:05
you know Like you have
1:09:07
to sprint by holding the B or circle
1:09:09
button That's also sometimes problematic
1:09:12
because then you have to do the claw
1:09:14
Yeah, you can move your camera and hold well
1:09:17
if you can use the back paddle for
1:09:19
that that solves the problem, too So that
1:09:21
also great options Doesn't that also
1:09:23
bother you Johnny that we're looking at console games
1:09:25
still now that still many of them won't let
1:09:28
you friggin Change the button come it'll be like
1:09:30
it'll be like yeah profile one two three and
1:09:32
you're like, what are you fucking talking about? Just
1:09:34
have profile one a saveable one
1:09:37
for me and let me change every button
1:09:39
I want to use the start button or
1:09:41
dodge if I want to or button layout
1:09:43
for forever. Yeah Yeah Absolutely.
1:09:47
Absolutely true. Yeah, that would be cool to see
1:09:49
them, but I don't think that they will do
1:09:51
that I think what I would like to see
1:09:54
is an ergonomic shift, which is that
1:09:56
currently the way you hold your controllers There's
1:09:58
an oddness to how the thumb or
1:10:00
versus like if you generally relaxed
1:10:02
it would actually have the sticks
1:10:04
on the outside like a googly-eyed
1:10:06
character in Yakuza and I
1:10:09
don't know if that would work But I would sort
1:10:11
of like somebody to test it where a relaxed because
1:10:13
when I hold it after a while I'm like dude.
1:10:15
This really is not at all the way a person
1:10:18
You know would rest it would be nice to see what a
1:10:20
controller at rest would look like But I bet you the
1:10:22
moment you did it there would be thousands of memes Can
1:10:25
you imagine the memes for googly-eyed? Controller
1:10:28
with a stick or where they would normally be
1:10:30
if you rested your hands it would be hilarious
1:10:32
But that's true, but you know I think they
1:10:34
could have like Two versions
1:10:36
of it or maybe even three depending
1:10:38
for like hand size and stuff. Yeah
1:10:43
Yeah, you know cuz some of us have like
1:10:45
long fingers or big hands Just
1:10:47
call it the ph man the fat and
1:10:49
you get the one that's like fat Do
1:10:52
you know something to grab on to and that
1:10:54
it's it's tanky It's like yeah, I mean that
1:10:57
like I would go for that extra weights in
1:10:59
it and for no reason just to
1:11:01
make you feel like It's controllable Yeah,
1:11:04
moving on from there or or finishing up
1:11:06
the rumors discussion. I honestly,
1:11:08
I think one thing
1:11:11
especially when you look at third parties and stuff
1:11:13
like this and for new consoles and Probably
1:11:15
also these guys don't want to switch their
1:11:17
controllers for new versions stuff because all the
1:11:19
game makers use the same thing So you
1:11:22
would not only be switching your hardware. You
1:11:24
would not only be saying boom.
1:11:26
Here's here's like whatever
1:11:29
Whatever thing I want to do for my hardware
1:11:31
that I release and then you're also on top
1:11:34
of that stating Every third party would need to
1:11:36
adjust and change and I would love to see
1:11:38
a ton change because I actually
1:11:40
find the controllers to Pretty poorly designed when
1:11:42
it comes to the face buttons I think
1:11:45
that for is not what I would like
1:11:47
to see I would like to see six
1:11:49
return to the Sega Genesis and the Streetfighter,
1:11:51
you know, maybe brain XYZ, but
1:11:53
yeah, and they were very comfortable.
1:11:55
They were very formed I actually found them to be
1:11:57
quite comfortable. I think that they you would be able
1:12:00
to do that and that would be highly
1:12:02
enjoyable to have that. I think the back
1:12:04
buttons being absolutely like a requirement in the
1:12:06
future should be done on the $49
1:12:08
controller, you know, the
1:12:10
basic controller, like what you get in the box,
1:12:13
boom, you have these back
1:12:15
buttons and and you can adjust
1:12:17
them inside of the Xbox or the PlayStation's
1:12:19
OS. I think in a way, six buttons
1:12:21
could be a simpler late,
1:12:24
like in practice could actually be simpler
1:12:26
than four, because with four what
1:12:29
ends up happening is that you sometimes
1:12:31
you need to do two things in
1:12:33
one button and whether that comes
1:12:35
down to holding it or you know doing
1:12:37
something different. Yeah
1:12:40
or four things, but if you have like you
1:12:42
know two extra buttons you can now have a
1:12:45
dedicated jump button and then a dedicated interact,
1:12:47
you know, like whatever it may be. It
1:12:49
actually like makes it a bit simpler I
1:12:51
think rather than having to do like L3
1:12:53
and like hold buttons and stuff like that.
1:12:55
Pretty soon we're gonna get a controller that's
1:12:57
got like stuff up. We're gonna we're gonna
1:12:59
have like F1, F2 on the edges of
1:13:01
the controller now. We're gonna, you know, somebody
1:13:03
be listening and be like that sounds like
1:13:05
a great idea. You get this controller like
1:13:07
800 buttons, like what was that one the
1:13:09
Jaguar? Do you guys remember the Jaguar? That
1:13:11
had like 16 I think on
1:13:14
the front of that controller, it was ridiculous. It had like
1:13:16
the numpad at the bottom and then
1:13:18
your normal yeah yeah it's like an MMO
1:13:21
mouse, you know, which I've had MMO mice
1:13:23
and I use like four buttons tops. At
1:13:25
that point after that I'm like eh that's
1:13:27
too much. Perpetual NES one with the hard
1:13:29
edges, hard corners and oh dude that thing
1:13:31
that thing was rough on the old hands
1:13:33
man you'd be playing that for a certain
1:13:36
amount of time. You were playing track and
1:13:38
field man, track and field especially. Yeah
1:13:40
it was rough. I was never a fan
1:13:42
of the SNES controller too much because of
1:13:45
that and their thumb pads had the edges
1:13:47
on the directional. They had these
1:13:49
like sharp edges and always it always just
1:13:51
really really ended up hurting my fingers. Pretty
1:13:53
grating. Anything else for like
1:13:56
what We would like to see
1:13:58
in... This
1:14:00
Announcement: Is there anything that you guys are
1:14:02
expecting? Is there any expectations? I know you
1:14:04
don't track it as much as maybe me
1:14:06
and abs he just cause he was in
1:14:08
this podcast. He doesn't track as much as
1:14:10
me as well. But overall is there anything
1:14:12
from X box you guys are expecting in
1:14:14
this announcement or. Sort. Of hoping that
1:14:16
they will do. Are
1:14:19
carrying because if you don't care, it's also
1:14:21
fine. I mean I think some people are
1:14:23
apathetic. doll this you know I keep expecting
1:14:26
or hoping to see. I. Ah,
1:14:29
A Nintendo like. Collaboration.
1:14:33
Where. It maybe they say like series
1:14:35
game pass on down the cylinder and
1:14:37
on the switch. In a with talked
1:14:39
about it may be at least the
1:14:41
ability to like stream directly into it.
1:14:44
Or. Something like that. I. Would love
1:14:46
to see that. And given that they've talked
1:14:48
in the past like a new Nintendo looks
1:14:50
really good if we could do something with
1:14:53
them. But that
1:14:55
you know that never seems to be
1:14:57
possible. Writing. That that could be
1:14:59
a really good partnership that would like. Make
1:15:03
a difference. See in terms of
1:15:05
competing with Sony, In and Out
1:15:07
be a really big differentiator, especially.
1:15:09
I think. Also because they
1:15:12
really. Don't overlap
1:15:14
that much. I don't think from
1:15:16
Nintendo and Microsoft, I don't think
1:15:18
there's I don't think of them
1:15:21
as like direct competitors in the
1:15:23
same way that Microsoft and Sony
1:15:26
are. Ripe, Like
1:15:29
Nintendo is sort of it's
1:15:31
own separate nice platform. Some.
1:15:34
In a way that that Sony hasn't. Or
1:15:36
Microsoft isn't some. Have
1:15:40
sex market segment that doesn't necessarily
1:15:42
overlap all that much my of
1:15:44
Microsoft and Sony I think. That's.
1:15:47
Very fair. What about you Absi? Anything you
1:15:49
want to see at this event or any
1:15:51
thoughts. If you have none a
1:15:53
time because we've are know just just
1:15:55
spoken just just just give people information
1:15:57
so than written a band aid off
1:15:59
speculate. Nero just concise
1:16:01
and clear information to sudden in on
1:16:03
and the people are still going to
1:16:05
speculate. Other stuff we know they are
1:16:07
going to be. An. Eye.
1:16:10
Yeah we do. I will say find find
1:16:13
out the I find new new stuff to
1:16:15
to just come out of come out with
1:16:17
on their own cynical exist the area out
1:16:19
the at that big you know what this
1:16:21
means am I will say that I I,
1:16:23
I don't have to get saw this? Well
1:16:25
I'm twenty ninth of January I'm It was
1:16:27
announced that I Tunes had changed their i'm
1:16:29
their overall rules and now game pass can
1:16:31
be on I tunes which if you guys
1:16:33
remember that was a huge problem because it's
1:16:35
a store within a store and I Tunes
1:16:38
had a out of rule against that netted
1:16:40
caused power. Rangers back and forth between
1:16:42
I Tunes and Microsoft. and that happened
1:16:44
on the twenty ninth. And.
1:16:46
Suddenly we start seeing these rumors. Three.
1:16:49
Days later and I was like. Is
1:16:51
this actually mean the you know like what does this
1:16:53
mean did this or accelerate their plans were they were
1:16:55
like okay we can get on with you know we
1:16:57
get on. I. Tunes. Now we can do
1:16:59
all the stuff we want to do there because
1:17:01
for a while that was a huge deal and
1:17:03
a got overshadowed by. That. Division and
1:17:05
purchasing Activision completely overshadowed that Microsoft and
1:17:07
I tunes and gone after each other. I
1:17:10
did a number of times for trying to
1:17:12
figure out you know, how they could get
1:17:14
on I tunes so. It.
1:17:17
Would be interesting to see if you know
1:17:19
this has accelerated discussions at Microsoft because they've
1:17:21
seen or this kind of stuff. guess financially
1:17:23
they're doing well including x box of isn't
1:17:25
So it's you know a doing well vs.
1:17:28
You know, making? unit.
1:17:31
Series amounts of cash is a completely different
1:17:33
thing, right? Hum. Hum.
1:17:35
It A read the results of our poll
1:17:37
everybody. so do you folks. Plan on getting
1:17:39
the A pro system. Four hundred and forty
1:17:42
five people voted. And it was.
1:17:44
Yes, Thirty one percent Know, Sixty Nine
1:17:46
percent. And it was. is Heidi five
1:17:48
for know. But it's drop Yeah. so I think
1:17:50
that that's fair. I think when you
1:17:52
look at it seventy, you know. That. That's probably
1:17:54
around then. Once you see it, that might go
1:17:56
up or down right on what on what you're.
1:17:59
What? You're noticing. Let's talk a little bit more
1:18:01
about some other rumors. So Nintendo
1:18:03
now multiple times has stated little things that have
1:18:05
made me wonder if the switch two is going
1:18:07
to be what we think It is because they
1:18:09
just stated again that they're they're really tentative Nobody
1:18:12
should plan on like them iterating
1:18:15
Exactly that there's you know
1:18:18
that they want to make sure that they sort of switch
1:18:20
things up switch things up That
1:18:23
was not on purpose Is there
1:18:25
any switch sound effect click? Yeah, is there
1:18:27
well or lack of it with the light
1:18:29
remember you could you couldn't even take the
1:18:31
joy Thumbs out. Yeah Is
1:18:34
there like? Could you
1:18:36
see them going completely crazy and doing something
1:18:38
like we do not expect at all? Where
1:18:41
the switch two turns out to be I mean
1:18:43
because some of this like what would that look
1:18:45
like? It's nintendo. I mean they went from the
1:18:47
game cube to the we right
1:18:52
So So, yeah, I I
1:18:54
would end the lab. Oh, I mean
1:18:56
I wouldn't necessarily put anything past them. I
1:18:59
don't Is
1:19:01
there anything that you guys could see I mean What
1:19:05
would they what would it look like if it
1:19:07
wasn't a switch to like, you know a handheld
1:19:09
that? I
1:19:11
mean that seems to be their most popular their most popular thing
1:19:14
in the world sold 130 million or something like that It's
1:19:17
like a ridiculous number What
1:19:20
would you see what would you guys expect from a
1:19:22
switch? What have they done to switch things up in
1:19:24
the past they did the we you or the we
1:19:26
right? I think the we was a huge switch Was
1:19:29
the game had really also
1:19:32
from the game bar advanced to like the ds um
1:19:36
Yeah, there were but it's still hands-on stuff. Um,
1:19:38
oh right. Yeah, that is true. What are we
1:19:41
gonna say? I think this
1:19:43
is gonna be a better better switch this summer on I think
1:19:45
it's gonna be a switch too where it's just Uh,
1:19:47
they're not I don't think they're gonna change again
1:19:49
I think they're at the very least gonna have
1:19:52
the same cartridge input Uh, I think they're gonna
1:19:54
have backwards compact because they have like a huge
1:19:56
huge huge huge huge Uh
1:19:58
consumer base The
1:20:01
only reason so prior
1:20:03
to the Wii U largely, you know, like
1:20:05
the Wii You you know
1:20:07
could play GameCube games, right? And that we you
1:20:09
can play Wii games But with the Wii U
1:20:12
didn't have large enough consumer base and they were
1:20:14
like fuck it. We can just switch it start
1:20:16
over Yeah with this one. I feel
1:20:18
like Behoove them to
1:20:21
just make a like a more powerful switch. Maybe
1:20:23
a better battle battery life and maybe like a
1:20:25
new gimmick Maybe a new
1:20:27
gimmick. What would the gimmick be though?
1:20:29
Yeah, exactly AR 10-hour battery life Or
1:20:32
AR where you're able to put stuff on
1:20:34
the table with your amiibos and yeah you look
1:20:36
you know to sort of like here's the
1:20:39
You know strap it to your face and have
1:20:41
it VR as well Which is I think what
1:20:43
Pymax did or one of the VR companies tried
1:20:45
that? I don't know. Yes They did bigger screens
1:20:48
bigger deal screen do a TV Yeah,
1:20:50
but like the iterations of it. Oh Yeah,
1:20:53
they did the Excel right the fat yeah, they
1:20:55
did a fatty one 3d.
1:20:58
Yes, right. They did a light,
1:21:00
right? Yeah, and That
1:21:05
would be it right, I mean, I'm sure
1:21:07
other than their custom ones and they think
1:21:09
that's pretty yes Excel like larger 3d.
1:21:11
Yeah, they did. Yeah, that's why I was calling the fat
1:21:13
one They've done a couple bats
1:21:16
the 3d screen again. I tried
1:21:18
that. No I think the idea is that
1:21:21
now 3d is dead in
1:21:23
the day 3d is it was
1:21:25
so cursed because you needed the Exact angle you
1:21:27
had to you had to like cross your eyes
1:21:29
a little bit you feel like oh, wow But
1:21:34
yeah It does it like pays
1:21:37
with your eyes because you don't use any glasses
1:21:39
or anything, right? It's just like kind of your
1:21:41
your eye focus into it. Okay. Well, which make
1:21:43
it like kind of let me ask you a
1:21:45
question Abzi, so I've used the Toby where
1:21:47
allows you to aim with your eyes and the new
1:21:50
one in particular works in insane and We
1:21:52
did we now know that that's what a lot of
1:21:54
the VR headsets do is they track your eyes so
1:21:56
they can do 3d Movies and 3d games that aren't
1:21:58
3d. Could you see them doing? camera and
1:22:01
do 3D on
1:22:03
a screen like just with
1:22:06
the new one at CES
1:22:08
was shown where it's
1:22:11
a camera and it does a 3D because it's tracking your eyes. Can
1:22:13
you imagine playing a DS game or
1:22:16
sorry a switch game where it's just tracking your eyes and it
1:22:19
does 3D without a doesn't need another screen.
1:22:22
I mean if anyone's gonna do it
1:22:24
it's probably maybe Nintendo will revive I
1:22:29
don't know maybe.
1:22:32
It seems like a gimmick unless they made it
1:22:34
not a gimmick if you get my drift like
1:22:36
they were like this works and here's 3 here's
1:22:39
Mario 64 2
1:22:41
right we're calling it Mario or wait Mario 64 3D yeah 328
1:22:43
Mario 120 yeah 360
1:22:51
it would have to be so good though that when
1:22:53
they showed it and here's the greatest part guys Nintendo
1:22:56
would lose out from that point on forever in the future
1:22:58
with being able to show what the game looked like on
1:23:00
a screen because your screen would not
1:23:02
do 3D so just
1:23:05
like HDR at that point
1:23:07
forward they would never ever be able
1:23:09
to show you the actual representation of
1:23:11
their title in any video because
1:23:13
there would be no representation available to you
1:23:15
because you would be watching on different screen
1:23:17
than them that is a huge
1:23:20
PR hit you know you
1:23:22
to be able to say this is 3D and a person's
1:23:24
watching a 2D YouTube of it and they're like no it's
1:23:26
not I see nothing that's 3D on that
1:23:28
what do you get my dress yeah
1:23:30
yeah yeah yeah yeah yeah this is an OLED like yeah you're
1:23:36
like but I'm watching it on I'm watching
1:23:38
on an LCD you know there's a review
1:23:41
for the OLED TV look at the screen
1:23:43
yeah right I'm still using not you know
1:23:45
or like VR where it's very hard to
1:23:47
show what it's yeah yeah
1:23:49
look at it right right so and I'm assuming
1:23:52
Mario or sorry Mario I mean we might as
1:23:54
well go the home of Mario but I'm assuming
1:23:56
those guys look at it and they do decide
1:23:58
that they do look at those Situations would go
1:24:00
true. This is not gonna work for PR. It's not good
1:24:02
How do we tell people about how awesome this is and
1:24:04
you guys are right VR? Do you
1:24:07
know what people see they see what they
1:24:09
see they don't ever see you? Seeing
1:24:11
what you see they see a headset that looks like
1:24:14
googly eyes on your face. Yeah Yes,
1:24:17
there's some guy who's buying coffee or
1:24:19
banging on Pornhub in their Tesla wearing
1:24:21
VR great That's you
1:24:24
know a couple people having really hot sex in
1:24:26
the VR car but it's like the number of
1:24:28
multiple people who can't translate that is 99%
1:24:32
you know, there's only 1% who so
1:24:34
I guess my 3d excitement just Well,
1:24:37
you said eye tracking and I
1:24:39
think eye tracking is also really
1:24:41
good if it's well done because
1:24:43
you can Point to stuff
1:24:45
on you on your screen and then
1:24:47
you know Like select an item by
1:24:50
looking at it and then just pressing
1:24:52
a button no more like having to
1:24:54
yeah People
1:24:57
were saying that the new Apple VR
1:24:59
does it really well I
1:25:01
mean, I don't know But either
1:25:03
way that could be something cool if he can
1:25:05
actually point that stuff With
1:25:08
$3,500. It's gonna need it.
1:25:10
It doesn't have joysticks either. No, but then the controllers
1:25:12
What if you're just looking at something and you don't
1:25:14
want to choose that menu option? But
1:25:17
you have to like blink to select it. I don't
1:25:19
know how they do it. I wouldn't we must be
1:25:21
You know, like they do the
1:25:23
thing where it's like, yeah Oh,
1:25:29
yeah, we're an apple the Apple headset does
1:25:31
that where it's hand tracking? It's quite Well,
1:25:33
I have the quest and the hand tracking
1:25:35
ends that is not terrible. It works
1:25:38
and for $3,500 Whatever
1:25:40
tracking they have in that Apple better be perfect Like
1:25:42
I mean that shit better tell you where to put your
1:25:45
hands like it You should say to
1:25:47
think vision where you just think about it and it
1:25:49
works because that's a lot of money And it could
1:25:51
also be that like, you know for for the switch
1:25:54
you like you hold the button and Then
1:25:56
it starts tracking your eye and when you let go
1:25:58
of it That means you're selecting
1:26:00
where you were looking in a way. So
1:26:03
it's like you. Yeah, you can't
1:26:05
play any anime games though, because your eyes are going to
1:26:07
like go to. Oh,
1:26:09
so let's talk about one thing that
1:26:11
Nintendo is huge on privacy. The idea
1:26:14
of a camera staring at a kid's
1:26:16
face is probably every anti law that
1:26:18
Nintendo has internally. True. You know, these
1:26:21
guys are guys who are like, they still use friend codes. I
1:26:24
think we're killing. We're chopping up our ideas
1:26:26
as we go. I'm all excited. I
1:26:28
was like, we're going 3d dude. This
1:26:31
would be great. And it's like, yeah. As
1:26:34
I was telling you guys a couple of weeks ago,
1:26:36
one of my friends was, it was setting up a
1:26:38
business stuff and they were, they were doing it remotely
1:26:41
and him and a friend had been just because they
1:26:43
worked together, they had had a zoom up and
1:26:45
the zoom was showing the person and they could see each other
1:26:47
and they could see if the person was busy. And when he
1:26:49
tried to roll it out to the team, the team was like,
1:26:52
dude, this is my house. You have a camera facing into my
1:26:54
house. It's not the same as at work. You
1:26:56
know, like my wife could be walking
1:26:58
by the camera, right? You know, there's all
1:27:00
kinds of privacy concerns. I have nothing to
1:27:02
do with the player. It could be behind
1:27:05
you. People tracking somebody behind you. They see
1:27:07
somebody's parent who calls in sick and that
1:27:09
parent is there playing the switch to with
1:27:11
them. And suddenly they get fired because they
1:27:13
supposedly fake this thing. The parent is having
1:27:15
an affair with the babysitter and the camera
1:27:17
catches it. Okay. Yeah. Yeah. The idea. Chopping
1:27:20
them up, chopping up. No good ideas left,
1:27:22
left unshopped here. I asked people what they
1:27:24
expected from Nintendo and launch
1:27:26
controller issues. That's that's
1:27:28
what people expect. Nintendo needs
1:27:31
to make it native backwards compatible and
1:27:33
improve the online functionality. They
1:27:35
absolutely need to. Will they? I
1:27:38
don't know, but they need to. 10
1:27:40
80 gaming at least a new shoe controllers
1:27:43
and a new new shoe controllers. I
1:27:46
think he wrote that wrong. New. I think I must
1:27:48
meet something else. New controllers in a new format for
1:27:50
cartridges to avoid backwards. Or
1:27:53
Oh God. Yeah. Dude, those things. I
1:27:56
actually quite enjoyed those. Do
1:27:59
the nunchucks. Sort of cool, man. They were
1:28:01
sort of they worked well enough to fool you
1:28:03
into thinking they were working well You
1:28:05
know because we weren't accustomed to everything else. Yeah, there
1:28:07
were yeah, I remember playing with a friend
1:28:09
He said something along the lines of well, these aren't tracking
1:28:12
perfectly and that was the first time I had noticed it
1:28:14
You know because I was having a good I think it
1:28:16
was a boxing game. I was like, dude I just fucking
1:28:18
working well and he's like Not
1:28:20
as well as you think i'm like, thanks piss. You just
1:28:22
ruined my ruin my good day Um,
1:28:26
let's see. Let's move on from there We
1:28:28
actually do have stuff to talk about that isn't
1:28:31
about rumors and things like that We've
1:28:33
got uh, I want to talk to you guys
1:28:35
about something. So hell divers two comes out, right?
1:28:38
And got some bugs got some crashes and
1:28:40
they had I guess game devins stated he
1:28:42
thought somewhere in particular they had stated Something
1:28:44
along the lines of we passed certification. We're
1:28:46
ready to go and his question to me
1:28:48
was how in the hell Does
1:28:51
a crash that apparently happens to every single
1:28:53
person or feels like happens every single person?
1:28:56
How does that get through certification and
1:29:01
Regarding updates and game day one
1:29:03
drivers and that kind of stuff.
1:29:06
Do you guys feel that? Certification
1:29:08
is the failure point and that we just need
1:29:10
more people on cert Do you
1:29:13
guys feel that the audience is just
1:29:15
so vast that certification can never catch
1:29:17
up? There's just so many
1:29:19
iterations of pcs This
1:29:21
is on this one's on console. It's
1:29:23
had a couple crashes Yeah,
1:29:26
I think it's not even necessarily
1:29:30
A result of the police pc platform. I
1:29:32
think It's also just
1:29:34
a result of technology being inherently
1:29:39
faulty at times or unpredictable Where
1:29:42
unpredictable things can can occur that you might you
1:29:44
might have it Set you you
1:29:46
think you've settled adjusted for all the variables and
1:29:48
you think you've accounted for them Then
1:29:51
all of a sudden you find you go live and you
1:29:53
find no you haven't Right before you're
1:29:55
prepared for it, but but you haven't properly and
1:29:57
I think I think that that
1:29:59
is a definite aspect to it
1:30:01
as well that's just inherent to
1:30:03
technology. So
1:30:07
I think it's really difficult
1:30:11
and again, I mean, the more
1:30:13
variables you introduce, the more likely
1:30:15
it is that something's unpredictable is
1:30:17
going to occur. Yeah,
1:30:20
what about you Abzi? Any sort or
1:30:22
just so many, or is there
1:30:24
something else I'm not thinking of? Like how do they
1:30:26
get by with some of these crashes we're seeing in
1:30:28
games that just seem to be, you know, how do
1:30:30
we get Jedi Survivor? How do we get Jedi Survivor?
1:30:32
That's my question. How do we
1:30:35
get? In that it's a buggy
1:30:37
mess and that there were so many
1:30:39
issues on release or cyberpunk. Like do
1:30:41
you think it's the, do you think it is the
1:30:44
certification that's and they need more people
1:30:46
or do you think that it's because
1:30:48
now we have such a vast audience?
1:30:53
Like what would need to change? I think games
1:30:56
are just, they're huge in scope now. They're
1:30:58
becoming very, very big and
1:31:02
with the gaming industry is also
1:31:04
becoming quite big. You're seeing more
1:31:06
investors in more publicly traded companies.
1:31:08
So not only do
1:31:11
they have the freedom of, you
1:31:13
know, not only do they have, do
1:31:16
they not have the freedom of like just releasing
1:31:18
games whenever they want, especially if it's a publicly
1:31:20
traded company, they have to answer to someone. Although
1:31:23
with Jedi Survivor, I heard
1:31:25
that EA told them ask them if they needed
1:31:27
more time and they said, no, let's just release
1:31:30
it. That was said, yeah. But
1:31:32
you know, they want to meet fiscal
1:31:34
year expectations. They have certain timings for
1:31:36
certain things, you know, all this business
1:31:39
crazy shit. You know, they've determined beforehand
1:31:41
when's the best time to like release
1:31:43
their product. There's
1:31:45
always, there's something difficult,
1:31:47
I feel like with anyone creating anything, let
1:31:50
alone like devs creating a game where you're never
1:31:52
going to be like happy with
1:31:54
the final product. You're never going to be like, okay, if
1:31:56
it's up to you, you're just never going to release anything.
1:31:59
I feel like. if it's up to
1:32:01
you to work on it as much
1:32:03
as possible. I think due dates and
1:32:05
time limits are very necessary. I
1:32:08
think it's all about managing that
1:32:10
time. And you're
1:32:12
seeing a lot more companies now
1:32:15
sacrificing quality to turn
1:32:17
things out faster, for sure, to
1:32:20
appease investors. Sometimes it's
1:32:22
biting them in the ass. Sometimes it's
1:32:24
necessary. And sometimes you get messed
1:32:27
up shit, like
1:32:29
lots of us PC port. Or you
1:32:31
have to have a survivor. Or whatever.
1:32:34
What have you. I think it's a
1:32:36
lot of elements that are just very
1:32:38
difficult. Man, I want to talk
1:32:40
to Adebba about it. I
1:32:43
feel like their lives are just chaos. Oh,
1:32:46
fuck. We have
1:32:48
to do what the board of directors tells us.
1:32:50
Because investors, blah, blah, blah. But also, a lot
1:32:52
of people are going to get
1:32:54
pissed off. I bet the cyberpunk devs
1:32:57
were losing their minds at the time.
1:32:59
So it must be very difficult. I
1:33:01
doubt anyone's super evil and just like, ha.
1:33:03
Yeah, no. I'll let my game fail.
1:33:06
So I think it's just a lot of hardships. Anything
1:33:09
for you to add, Johnny? Yeah,
1:33:12
I think the issue is that, and
1:33:15
here, you need to correct
1:33:17
me because you know more about this process
1:33:19
of certification. But the way I understand it
1:33:21
is that this is internal. So
1:33:23
it's not like a third party coming
1:33:26
in to certify your game. Right? It
1:33:29
depends. You can do. It's doing QA.
1:33:31
You can do external. You can do
1:33:33
external. You can? Yeah, you can. Because
1:33:35
what we tend to do in software
1:33:39
engineering outside of games is
1:33:42
sometimes you will have a third
1:33:44
party come in. And there
1:33:47
will be a standard that they will
1:33:49
measure you again. And
1:33:51
they will say, did you pass this audit
1:33:54
or no? And
1:33:56
whether you pass it or you don't, that
1:33:58
means something because you're not. you're being
1:34:00
measured against this objective standard and
1:34:02
there's a third party measuring you.
1:34:04
It's not yourself, right? Saying, yeah,
1:34:06
it's great, we passed, right? Yeah.
1:34:09
So there's accountability there. And
1:34:12
my understanding is that, you
1:34:14
know, each company is responsible for
1:34:16
their own QA. Now you're telling me maybe
1:34:18
that's not the case, but I don't know
1:34:21
if there is quite the same sort
1:34:23
of like standard that you can
1:34:25
say, well, they passed this, you
1:34:28
know, certification and that means something
1:34:30
that's like your game doesn't
1:34:32
crash on startup, you know, maybe
1:34:34
some baseline guarantees like that.
1:34:37
Because I mean, the bug with hell
1:34:39
divers, it was
1:34:41
predictable. Like everybody
1:34:44
who was jumping into the game, we were
1:34:46
saying, you're going to crash when you put
1:34:48
on like the armor for the
1:34:50
first time. And as far as I
1:34:52
know, everybody had that. So, you know, that's
1:34:54
just reproducible, right?
1:34:56
Right. Yeah,
1:34:58
dude, this is one of the things I
1:35:01
think is that the
1:35:03
ability to get games and download
1:35:05
a game super fast and play it, and
1:35:08
there's so many games. And that
1:35:10
means if there are certification teams you can hire, which
1:35:12
I know, cause I have worked for them, takedowns
1:35:14
worked for them. I know for a fact, they
1:35:17
can only have so many people working on so many
1:35:19
games. So at some point, let's say you're in a
1:35:21
busy time. If all those teams are
1:35:24
gone, then your certification or your not certification in
1:35:26
the way of a console, but your QA testing
1:35:28
might go to your internal people who that might
1:35:30
not be their strength or what have you. You
1:35:33
know, you make, I've definitely
1:35:35
heard of stories of developers using
1:35:37
friends and family for sure. 100%
1:35:41
absolutely for sure for somewhat sizable games,
1:35:43
just being like, you know, a bunch
1:35:45
of people can play this, you
1:35:47
know, please don't leak it. You know, you don't know
1:35:50
if that's going to happen, but it does seem
1:35:52
like there's so many games and so
1:35:54
many things, like Abzi said, so many things going
1:35:56
on in games that you're just like, oh
1:35:58
my God. The sizes and you
1:36:01
know, yeah, so the games are
1:36:03
out, you know and different hardware
1:36:06
Everybody has just a fucking nightmare. I
1:36:08
believe I also sometimes wonder if
1:36:10
a QA group because the ones I've worked
1:36:12
on weren't story based In-depth for
1:36:14
the testing I've always wondered how a QA
1:36:16
person would know if a game was screwing
1:36:18
up in the story later on If
1:36:21
because maybe they don't know the story as
1:36:23
well They may know it even had a
1:36:25
primer, but you're like it mentions Tris, you
1:36:27
know, Witcher 3, let's say But it really
1:36:29
wasn't Tris. It was the other it was
1:36:31
Yennefer or whatever Yeah Yeah The player or
1:36:33
the QA guy is you know trying to
1:36:35
check that he can jump 60 times
1:36:37
without it crashing And he isn't really
1:36:39
reading that or you know, that's there's a
1:36:42
lot of men there's they are. It's insane
1:36:44
It's insane to say like blind spots. Yeah
1:36:46
Yeah And you can also have blind spots from the
1:36:48
developers who are like, oh everybody understands at this point
1:36:50
and then the player plays it It's like what am
1:36:53
I doing right now? You know, we've all played that
1:36:55
game with a tutorial that looks like it's built and
1:36:57
looks like it's good And then you're like what I can
1:36:59
do this. Why didn't they ever mention that, you
1:37:02
know, like what why did I not know? This would have made
1:37:04
my game so much easier interesting
1:37:08
You guys have anything big to talk about with hell
1:37:10
divers in particular since we're talking about cert We're talking
1:37:12
about games that have come out. Yeah, I
1:37:14
mean just to go But I
1:37:16
mean the thing that really sort of made
1:37:18
me happy was that Honestly, even
1:37:20
with the change in perspective it still plays a lot
1:37:23
like the first game Really
1:37:26
at heart Like I played the first
1:37:28
game a lot back in the day And
1:37:30
and so and kind of off and on in
1:37:32
the year since But
1:37:35
but it really feels like hell divers
1:37:37
still Like
1:37:40
that the perspective has changed so
1:37:42
that now you can see further
1:37:44
ahead Where you're no
1:37:46
longer confined to like the screen
1:37:50
the screen But
1:37:52
you can't see what's behind you anymore So
1:37:54
you can't see enemies right coming up and
1:37:56
between you or or whatever where where you
1:37:58
could you could potentially see that in
1:38:00
the old game, but stuff
1:38:03
like the stealth aspects of avoiding patrols,
1:38:05
checking the radar, pinging enemies, stuff like
1:38:08
that is still the same. It's
1:38:12
still really, really fun to play in a tactical
1:38:15
way, and especially
1:38:17
as you ramp up the difficulty and you
1:38:19
start facing tougher enemies with more
1:38:21
varied strategies and stuff like that. And
1:38:24
the variety of strategies you get for calling
1:38:26
down airstrikes and artillery strikes are still fun
1:38:28
to mess around with and play with. When
1:38:31
you basically called on Armageddon on your
1:38:34
enemies is really fun, really
1:38:36
satisfying. And
1:38:38
the enemies are fun to fight. I mean,
1:38:40
I still have only fought the bugs as
1:38:42
of this point. I haven't fought
1:38:44
the sideboards yet, but that was
1:38:46
one of the fun parts was like, no,
1:38:50
the insects, the bug enemies, not the
1:38:52
tech fighting bugs. Oh, not the bug
1:38:55
bug. Yeah. Okay. The
1:38:58
Starship Tuber bugs are still
1:39:00
fun to fight. And
1:39:02
I really enjoy that they retain some of the,
1:39:06
I mean, part of the aspects that made
1:39:08
the co-op in Helldivers, the original so satisfying
1:39:10
was the way you interacted with your squad.
1:39:12
First of all, there was like the friendly
1:39:14
fire, which
1:39:17
is such an inherent and integral part of the game.
1:39:19
And it's also why I think it's so difficult to
1:39:21
like implement something like bots into the game, because
1:39:24
imagine the frustration of getting shot by
1:39:26
bots. Like every, every
1:39:29
three seconds or so, that would suck. Yeah. Team
1:39:31
killed. So I think that's,
1:39:33
that's a really difficult part of it, but
1:39:37
stuff like one, one character, one
1:39:39
player, if he, if you aren't good at
1:39:41
shooting stuff or the aspect or
1:39:43
that, or that aspect of the game, you
1:39:46
can pick up support stuff. So you can
1:39:48
like, somebody can pick up like the rocket
1:39:50
launcher and you can grab up the rockets
1:39:52
and then feed the rockets into the rocket
1:39:54
launcher to keep him firing continuously, or
1:39:56
you can run around with and
1:39:58
support like a flamethrower. whatever it is
1:40:01
and still be supportive and still contribute to
1:40:04
the squad in other ways. So
1:40:07
you can take on all these
1:40:09
different types of roles within the squad and there's
1:40:11
a space for that within the game and
1:40:14
that's still there I find even
1:40:16
from my early impressions and that's
1:40:18
quite satisfying. I love the the
1:40:21
the the combos to call in.
1:40:24
Yeah yeah yeah yeah that felt
1:40:26
that was awesome. That's sort of
1:40:28
all fighting game sort of gaming
1:40:30
arcade stable. Yeah that was
1:40:32
amazing. Yeah it looks fun. It feels fun.
1:40:34
I thought that was great. What about you
1:40:37
Johnny? Is there anything that you have to
1:40:39
add? Especially as you mentioned to memorize them.
1:40:42
Oh right and you start getting good enough that you don't
1:40:44
need to like look at the screen. Yeah that's cool. And
1:40:46
you can just punch them up. What about you Johnny? I
1:40:50
think it plays really well when you're in
1:40:53
a group and you can communicate. My
1:40:56
experience outside of that has been
1:40:58
really poor but
1:41:01
that's also because I'm still learning the game right.
1:41:03
That's also totally fair. Yeah but
1:41:05
I yeah I would just say I know
1:41:07
I know it might be hard to implement
1:41:10
bots but I think it you know quite
1:41:13
frankly it needs it. I think that would be a
1:41:15
really good way to learn the game without having to
1:41:19
have a squad like hand
1:41:22
hold you and you know babysit you and
1:41:24
teach you the basics if I could just
1:41:27
learn them by having
1:41:29
these bots just covering
1:41:31
for me that you know just some basic
1:41:34
player would really
1:41:36
help because when you go
1:41:38
in solo and you try to
1:41:40
yeah it becomes completely overwhelming unless
1:41:42
you're really good at you know just
1:41:46
using the strategies like point like
1:41:49
super precise and stuff like that. So
1:41:52
I yeah I just feel that's a
1:41:54
bit lacking and that's
1:41:56
a shame but when it works and
1:41:58
you have a squad It's almost
1:42:00
magical. I love the tactical, you know,
1:42:03
you're like, okay, we're going here. Even
1:42:05
the positioning is tactical because of the
1:42:07
friendly fire. You know, if you're in
1:42:09
front, you're going to prone or, you
1:42:11
know, you will instinctively
1:42:14
have to position in
1:42:16
a specific way and all of that stuff.
1:42:18
I find really cool. So there's a lot
1:42:21
there. I just think you need
1:42:23
the right conditions for it to shine in my
1:42:25
opinion. In that way, then crashing
1:42:27
to the desk. Right.
1:42:30
Abzi, would you say that reminds you then
1:42:32
of GTO? Cause for the longest time GTO
1:42:34
needed the right exact situation
1:42:36
to succeed. You remember like,
1:42:39
get the fuck out the shooter. That
1:42:43
is exactly how I feel about the game. Like I,
1:42:45
um, you know, bots would be
1:42:48
great, uh, for that type of
1:42:50
a game, but I feel like you really
1:42:52
do need a squad. Um, I did it.
1:42:54
I thought it was just a looter shooter
1:42:56
by the way. I had no idea what
1:42:58
Helldivers was, um, until I watched a lot
1:43:00
of streamers play it, but it requires so
1:43:02
much strategy and, you know, everyone has these
1:43:04
load outs and then, and there's a lot
1:43:07
of depth to it. Um, I feel like,
1:43:09
uh, it's like an unsolvable
1:43:11
issue where, where if you don't have like
1:43:13
a dedicated squad that want to play the
1:43:15
game at the right time, they all want
1:43:17
it. Right. Um, right. I get you're fucked.
1:43:19
Uh, cause playing with the randoms I heard
1:43:22
is not that great. Um, obviously it's never
1:43:24
that great with this type of game, in my opinion.
1:43:27
Um, so the only way I would play
1:43:29
it is without, with a full spot for sure. Because
1:43:32
it's either, it's either it's going to be too
1:43:34
simple or too, you know, too
1:43:37
tactical or something where, you know, I don't know,
1:43:39
I don't know how they balance that. Yeah. I
1:43:41
was like two or three players can still be
1:43:43
very fun, but I mean, basically solo
1:43:45
is going to be very underwhelming. Um,
1:43:48
but two or three players are going to still be a lot of fun. We're
1:43:51
definitely see these games. It's, it's interesting. You guys talk about
1:43:53
this because if you take what we just said and then
1:43:55
you merge it with service games as a whole and you
1:43:58
merge it with all that this game has like. six
1:44:00
things going against it, which is weird.
1:44:02
You know, it's just like, there's, and I don't
1:44:04
mean going against it and it's failed, it's done
1:44:06
well. I'm saying going against it, like, oh, you
1:44:08
probably need a good team. Solo isn't that great.
1:44:10
There are no bots. It is a service game.
1:44:13
It is not a looter shooter in the same way
1:44:15
that you, so there's all these things that like are
1:44:18
different about, which is good, by the way, those are,
1:44:22
those can be good things, I guess. But- That
1:44:24
does remind me, my main point of criticism about
1:44:26
the game is I'm not a huge fan of
1:44:28
its new progression system. That's
1:44:31
where I was going with my comment, actually. Was
1:44:34
the progression system and how it
1:44:36
works, and I think- It's really obfuscated. It is,
1:44:38
thank you. That's what Game Dev was complaining about.
1:44:40
You couldn't see some of the stuff or the
1:44:43
cost of, and he was like, dude, I don't
1:44:45
even know how to plan. It's not immediately transparent,
1:44:47
yeah. At a glance, it's
1:44:50
kind of difficult to kind of understand, oh, it
1:44:52
kind of works a little bit like a season
1:44:54
pass where you have to progress up through these
1:44:56
tiers a little bit,
1:44:58
and it's just weird. Like
1:45:01
in the old game, you would basically
1:45:03
just collect samples and stuff to use
1:45:05
as a currency, and then you would level up and
1:45:08
gain access to weapons and upgrades that you could then
1:45:10
buy. You can still
1:45:12
kind of do that. It still kind of
1:45:14
works that way. It's just the infrastructure they
1:45:16
set up for it is
1:45:19
really, really, like, it's
1:45:23
really, really obfuscated. It's not obvious at all.
1:45:25
You really have to kind of dive
1:45:27
deep into it and to try and figure out how
1:45:30
it sort of ties together. Yeah, how it wants to
1:45:32
do it. What were you going to say, Abzi? I
1:45:35
think one of the things I found that is kind of
1:45:37
a solution to the four-man problem, especially if
1:45:39
you're doing difficult content, because I
1:45:42
know it has difficulties, is
1:45:45
dedicated Discord servers and maybe like different
1:45:48
tiers of people who want
1:45:50
to play different difficult content, so you can find
1:45:52
a bunch of people on that same wavelength, maybe.
1:45:55
Something I've seen in other games that's worked, I've
1:45:57
tried that for a time. A
1:46:00
couple times it is just interesting that
1:46:03
Discord which is another third-party thing which
1:46:06
then if that goes down you're screwed
1:46:08
But it's like we're adding another tool
1:46:10
to these games We're adding something else
1:46:13
in game like the ranking system or something
1:46:16
where it matches you with people of your
1:46:18
same How would you
1:46:20
would need you would need what you're saying? Which
1:46:22
is almost personal? Talking with the other person
1:46:24
to verify they are playing at your wavelength because they might
1:46:27
be a rank and it might be a support But then
1:46:29
you play with them and they shoot you right before the
1:46:31
extraction like Johnny said and you're like, oh he's a grief
1:46:33
or you know They're
1:46:35
difficult and I will say here's my big Problem
1:46:37
with the game that I have noticed and I'm
1:46:40
not saying this is a big problem with the
1:46:42
game that is real I'm saying what I've noticed
1:46:44
so far It
1:46:47
already looks like for me it
1:46:51
It has a repetitive loop
1:46:54
that is noticeable even in the first
1:46:56
like 15 minutes of the game and
1:47:00
If you like it, you'll like it and if you don't
1:47:02
it's gonna be a bounce pretty quick And this is what
1:47:05
one of the complaints towards Suicide Squad is that
1:47:07
some people like the cutscenes the story But then
1:47:09
they were fighting the same guys and that's definitely
1:47:11
it's absolutely true. It is repetitive and it does
1:47:13
get boring What I
1:47:15
noticed with this was when you add the obfuscation on
1:47:17
top, then you add the fact that you
1:47:19
know I don't really trust other people
1:47:21
the people that haven't talked to you know I don't
1:47:24
because these are longer co-op missions as well I don't know
1:47:26
if you guys have tracked them, but I feel that they
1:47:28
are right on the raggedy edge of long You
1:47:31
know you can have a for you know a 40-minute Thing
1:47:34
if you have one screw-up or
1:47:36
one dickhead That's
1:47:39
a long time run from like five minutes to
1:47:41
40 minutes depending on what your objectives are stuff
1:47:45
What I like is that they don't Require
1:47:49
you don't have to play this game like
1:47:52
it's one of many You know that's
1:47:54
the thing is I've mentioned GTO and but
1:47:56
there's all these other games of this kind So it's
1:47:58
like if all this stuff appeals to you then now
1:48:00
you've got your game. Now you're set,
1:48:02
now you're good to go. And then
1:48:04
if not, you can switch it out and do something
1:48:07
else. But I like what
1:48:09
I've seen graphically, I like what I've seen with all
1:48:11
the ways they do the upgrades other
1:48:13
than the weird not showing
1:48:15
you the prices and things like that. I thought that
1:48:17
that was very odd and something that I couldn't really
1:48:19
track quite easily. I couldn't really figure out why they
1:48:22
were doing it. Overall,
1:48:24
it seems to be successful for them and
1:48:26
it's doing well and I'm sure they're gonna get these
1:48:28
stupid, the patches
1:48:30
stuff. By the way, I don't agree. We talked
1:48:32
about this prior to the podcast. I'm not a
1:48:34
big fan of, yes, I know games
1:48:37
online always have issues. I'm not a fan of
1:48:39
saying they always have issues so therefore, I think.
1:48:41
Yeah, no, no, you still have a right to
1:48:43
complain about it and
1:48:46
be angry about it or whatever. I
1:48:48
just think they seem to work out of the box. Yeah,
1:48:50
and I just feel that this one in particular, they knew
1:48:52
a lot of people wanted it. They had a huge
1:48:55
outcry, or not a huge outcry, but a
1:48:57
huge PR campaign. They were doing really well
1:48:59
on all of their indicators. I
1:49:01
just say spend the money upfront, man, and
1:49:03
suck it up. It sucks, but it's like
1:49:05
suck it up, making sure that people can at least get into the
1:49:08
game, which luckily here,
1:49:11
luckily, I think most of our problems are not getting
1:49:13
into the game. We get the disconnect,
1:49:15
but I've seen a lot of people get the
1:49:17
disconnect after playing. Also, I firmly
1:49:19
am starting to believe that I've
1:49:22
seen a pattern here and that's
1:49:24
three-fourths through the game when
1:49:26
you've got about three-fourths through the way, you are much more
1:49:28
likely to have a crash instead
1:49:30
of at the starting in the first
1:49:32
three-fourths. And I'm wondering if it's
1:49:34
a memory leak-style situation or if it's like where
1:49:36
all the things have been killed, things are being
1:49:38
tracked, and there's this weird little thing that just
1:49:40
has a higher chance. Because I'm hearing a ton
1:49:42
of stories that it's like right
1:49:44
when we were getting ready for extraction. And
1:49:46
I heard that, I was talking to people
1:49:49
this morning, they played tons of games now,
1:49:51
and almost all of their after the first
1:49:53
crash crashes involved into
1:49:55
that level situations. None of them were
1:49:57
in the first half of that situation.
1:50:00
Of that mission. It was always in that later half
1:50:02
mission almost like something's happening right
1:50:04
there And it's like, you know, this
1:50:06
is the crash. We've seen it before right memory leaks
1:50:08
and stuff We know that can happen
1:50:10
in games Looking at twitter
1:50:12
real quick and some of the questions we'll get through
1:50:15
them real quick christopher ruas says How
1:50:17
do you feel about the rumors of playstation making another
1:50:19
handheld? But
1:50:23
there are rumors about that there are there's
1:50:25
rumors about it even after the portal There's
1:50:27
now rumors of a true handheld coming out
1:50:30
and I thought my Distaste is my rumor
1:50:32
or that's my the playstation portal owners are
1:50:34
going to be so mad I know that's
1:50:36
my thought is true. Just taste like I
1:50:38
do not understand you Yeah,
1:50:42
yeah I mean I I
1:50:45
I just do not understand where the portal
1:50:47
sits if that even happens Yeah,
1:50:50
yeah other than a Maybe
1:50:52
99 dollars beyond shitty
1:50:55
if you just spent, you know 200 bucks Or
1:50:59
whatever on the portal you kind of deserve it though
1:51:02
well Okay.
1:51:04
Yeah, you know Steven
1:51:08
McGlynn says just wanted to say thanks for the content My
1:51:11
father passed away this week and listen to you guys let
1:51:13
me escape from the shitty reality that life can be seriously
1:51:15
Thank you. Thank you very much. Yeah, sorry to hear that
1:51:18
Tipsy tater tot which are three had vast
1:51:20
open worlds to explore but narratively pushes you
1:51:22
to ignore everything because your daughter is in
1:51:24
a life or death situation There are some
1:51:26
games that sink their open world with a
1:51:28
narrative that doesn't ramrod you through the main
1:51:30
quest I
1:51:34
think uh, I think red dead did a pretty good
1:51:36
job I mean you could still
1:51:38
run around and do stuff and you knew things were
1:51:40
happening to certain characters I think red dead did a
1:51:42
fairly good job making it feel like I mean What
1:51:45
games what games where the main dialogue
1:51:48
and the main story Make
1:51:50
you feel like the time makes sense like
1:51:52
it syncs up correctly versus hey my child's
1:51:54
dying and you run off And
1:51:56
come back and the child's still there like what open
1:51:59
world games have seen I think it's rare, but
1:52:01
I think Red Dead is probably one of
1:52:03
the best. Which one? Which are
1:52:05
three? Well, do you? Because
1:52:07
that's his –
1:52:09
I mean, I think he's saying he does a thing for
1:52:11
– Yeah, but to me –
1:52:14
But you think it did? It kind of
1:52:16
did, where you're – I mean, yeah, you're looking
1:52:18
for Ciri, but the other – like, you're going
1:52:20
through these areas as you're
1:52:22
searching, like, through the Valon Swamps and through
1:52:24
Novigrad and
1:52:27
then to Skellige. So
1:52:31
to me, it made sense. I
1:52:33
think it really depends how you play silver,
1:52:35
because my experience was like I
1:52:38
just went off and played Gwent for
1:52:40
10 hours. And
1:52:42
didn't feel any of that. Yeah, and
1:52:44
that in-game is many days, so it's
1:52:46
a feeling of like, well,
1:52:49
I'm just parking this very important quest to
1:52:51
play cards. Yeah. What
1:52:53
about you, Abzic? I
1:52:56
think it's a very difficult problem to
1:52:58
do, especially for like these large open-world games that I have
1:53:00
that's on a side quest and stuff, because
1:53:02
nobody wants time limits. Like,
1:53:04
if there's a side quest that's urgent, you don't
1:53:07
want like only 15 hours to do it. Some
1:53:09
quests already do that in some games, unless it's
1:53:11
like a game built around the time management, like
1:53:13
Persona, you know what I mean? Persona, everything makes
1:53:15
sense, where you only have two,
1:53:18
three things a day to do activity in the
1:53:20
morning and the afternoon and the night, you know,
1:53:22
the driving out of the time limit. But
1:53:25
for the large majority of games, I feel like I
1:53:27
think people, do people, they
1:53:29
probably prefer like the
1:53:31
freedom over having to do
1:53:34
stuff in the time limit? By and
1:53:36
large, yeah. Unless like they do like a
1:53:38
lot of quality. Yeah. I think they could
1:53:40
do it with like some QOL stuff, like
1:53:42
add like certain dialogue where if
1:53:45
you took too long, they'd be like, well, what the fuck, dude? You
1:53:47
took two weeks to save my mother or something, you know what I
1:53:49
mean? That's
1:53:51
something Red Dead did. If you were out of
1:53:53
camp for too long, they would come and find
1:53:56
you. So here's my thought
1:53:58
process, and I truly believe this. I would
1:54:00
love I would kill or an
1:54:02
open world RPG to treat some
1:54:05
quests like Dead Rising And so
1:54:07
you had to know what quick travel what
1:54:09
how much time quick travel took and maybe
1:54:11
you're like quick travel follows the road But
1:54:13
think about it this way quick travel follows the road and
1:54:16
that's the time at 2.5 hours It
1:54:18
says estimate 2.5 But you know if you treat it
1:54:20
like a game and you fucking jump that horse up
1:54:22
the mountain Yeah, and you come down you got 30
1:54:24
minutes, you know what though? Yeah,
1:54:27
hang on I'm just saying imagine a
1:54:29
game where some of its open but
1:54:31
but the tracking and requirement to know
1:54:33
how long things took is There
1:54:35
and those missions are Like
1:54:38
they're in there and they're a huge reward
1:54:40
So it's like dude you got to here's
1:54:43
a note you need to get it to
1:54:45
this Kingdom in this amount of time and
1:54:47
if you don't accept that quest It's like maybe
1:54:50
it says one and done like maybe the quest has
1:54:52
a star and it's like this is a one and
1:54:54
done question If you don't take it it's happening and
1:54:56
the world's moving forward and this thing will happen or
1:54:58
you take it It's not good doing something like that
1:55:01
where it's like AI life and shit happens like Progresses
1:55:04
while you're not kind of participating
1:55:06
like Stock
1:55:09
where the original one no, no not dragons. Oh I
1:55:14
don't know about stalker, but yeah, yeah The
1:55:17
dragon stuck my kind of did because they
1:55:20
had a similar thing to to
1:55:22
dark souls Where To
1:55:26
the dark souls type games where NPCs could die So
1:55:29
you could there were some time quests where if you
1:55:31
didn't Complete them in
1:55:33
time. I think from what I remember and
1:55:35
a given NPC might die Well, what
1:55:37
I'm saying is I know we've had
1:55:40
games as sometimes do it I'm saying I would
1:55:42
love to see a developer take this on as
1:55:44
the new dark souls of time Like this is
1:55:46
the way we're gonna our game Kingdom come as
1:55:48
Abzi said with Kingdom come that was there were
1:55:50
parts of Kingdom Come that were like that. Yes,
1:55:52
I would love to see a dragon's
1:55:55
dog Ma'a or a witcher, you know,
1:55:57
that's a big deal. They tell you they're like you need to
1:55:59
know And maybe you sim out how much
1:56:01
you feed the horse and so therefore now you got to
1:56:03
make sure your horse is fed Because
1:56:06
it runs faster. And
1:56:08
so now there's a reason to do those things
1:56:10
versus oh clean your gun Because it does more
1:56:12
damage if you clean it but here it's like
1:56:14
you feed your horse occasionally because you don't want
1:56:16
your horse to starve But in the game there's
1:56:18
a quest and you know, you need to take
1:56:20
this and deliver it in a certain amount of
1:56:22
time So it's like make sure that horse has
1:56:25
got the food make sure you don't have inventory
1:56:27
on the horse So the horse is lighter. I
1:56:29
think that would be Fucking
1:56:31
really fun. I think that would be a
1:56:33
huge different take on the rpg. Yeah That's
1:56:36
one of the things that makes a game like
1:56:38
80 days so much fun Where
1:56:41
80 get 80 days is all about like planning
1:56:43
out how you get? Fog
1:56:47
to the around Around the world in 80
1:56:49
days as as passport to when you have
1:56:51
to allocate time properly to to getting from
1:56:53
a to b and And planning
1:56:55
that out. Yeah, I think it'd be awesome. It's a
1:56:57
really fun game. Um, well The
1:57:00
first thing I thought when that question popped
1:57:02
up was persona five because even though
1:57:04
yes It is limiting to have the
1:57:06
day cycle and at times it was
1:57:08
like, okay, I want to do more Uh,
1:57:11
it actually made you value what you
1:57:13
chose to do in a certain way
1:57:15
even though the deadlines were very You
1:57:18
know, uh generous, right? It still
1:57:20
felt like I want
1:57:23
to make use of my day, you
1:57:25
know, like I want to I don't know boost
1:57:27
my stats or do something Important
1:57:29
and I almost would like to see
1:57:32
that experimented with in
1:57:34
like an open world game where there
1:57:36
is some type of tracking like Listen,
1:57:38
you got 15 days to get to whatever
1:57:41
or maybe there is something where you
1:57:44
know a day passes and if you don't
1:57:46
do something productive there is maybe a Uh,
1:57:49
you know a side effect. Maybe you get fat
1:57:51
if you don't exercise. I don't know, you know
1:57:54
There's all sorts of things people could build
1:57:56
into that but I like the structure it
1:57:59
gives cadence of the days
1:58:02
Yeah, I think that it would be amazing to
1:58:04
see an open world company sort of try to
1:58:06
handle this Um, I'm gonna do some super chats
1:58:08
sbz $5 super chat Capcom super elections is live
1:58:10
now You can vote which titles you want them
1:58:12
to remake or continue What
1:58:15
the fuck? Yeah Capcom
1:58:17
super super Com
1:58:20
super Code
1:58:23
Veronica code Veronica code Veronica Why
1:58:27
why why my gaming I
1:58:29
guess two dollars I love you all and I'm proud
1:58:31
of all even takedown Take
1:58:34
down I've been on in a while and you still get shit thrown
1:58:36
at him Take
1:58:38
down. Yeah, dude. I'm telling you
1:58:40
this would be awesome for me I just think
1:58:42
it would be a great way to handle an
1:58:44
RPG and it would feel Differently if they start
1:58:47
if they made it apart that was so big
1:58:49
that it was in their PR It was in
1:58:51
there, you know, like we're seeing with Dragons Dogma
1:58:53
and black desert The
1:58:55
sales pitch is that listen We're
1:58:57
making it so that some things not everything
1:58:59
because if somebody says get me, you know
1:59:01
I'm gonna cast a spell I need 10
1:59:03
or that doesn't need to be restricted
1:59:06
But the idea that some things would be and
1:59:08
the attention to detail because here's what I love
1:59:10
fast travel is great But I always joke about
1:59:12
I don't like it because it removes me from
1:59:14
the world But I love the idea that
1:59:17
a lot of quests could be done in that way
1:59:19
And then a lot of quests would be done in
1:59:21
a different way And I just think that would be
1:59:23
very cool to do it would be a phenomenal way
1:59:25
to change things up It
1:59:28
could also suck completely I mean compelling
1:59:30
about the idea that you may
1:59:32
not be able to do everything in a certain
1:59:34
way In a way
1:59:36
if you can do everything It
1:59:39
makes it all like less Pressing,
1:59:42
you know, I don't know. It's like when people
1:59:44
say, you know, because we're
1:59:46
gonna die someday It makes like, you
1:59:48
know life more meaningful and
1:59:50
if we weren't gonna die We just wouldn't
1:59:52
do anything because we would have no impetus
1:59:54
to do anything Yeah, there's a
1:59:57
time. I mean time matters in some games and I
1:59:59
get why they Try to go away from it, but
2:00:01
um In revenge of shinobi if
2:00:04
you didn't kill the last boss in time the girl dies and
2:00:06
you get the bad ending You just spoiled a 23 year old
2:00:08
game. I'm just joking Yeah, I mean
2:00:10
we've seen it like like all these guys have stated
2:00:12
There's been games that have done it but no game
2:00:14
that has treated it to matter and I that's what
2:00:17
I you know That I would love
2:00:19
to see a company just do it. We've got games of
2:00:21
all other types, right? I mean, it seems
2:00:23
like right now games are flexible enough that we
2:00:25
see people doing so many different things that I
2:00:27
feel like this could You know could
2:00:30
end up solving some of the issues I have with some
2:00:32
rpgs not all of them, but some Uh,
2:00:35
let's see moving on to the next question. These are
2:00:37
from discord If you get
2:00:39
a chance to join the discord awesome place,
2:00:41
we do games. We do streaming of stuff
2:00:43
together We have pretty awesome chats and very
2:00:45
few fights, which is uh, pretty
2:00:48
Surprising when you think about it, uh, jesus
2:00:50
crust. Oh, you can become a youtube member
2:00:52
and also get access jesus crust Disney
2:00:54
billion dollar investment into epic your thoughts
2:00:57
on it and disney investing more into
2:00:59
gaming in general So I don't
2:01:01
know if you guys saw this abby and
2:01:03
I talked about this right before our podcast
2:01:05
ended disney And epic and
2:01:07
the investment there and what we were laughing
2:01:09
about and then what I found out later
2:01:12
when I looked at this They didn't mention
2:01:14
metaverse, but that's what they're doing It
2:01:16
is a metaverse But they're so afraid of the
2:01:18
terms and I think we've talked and I brought
2:01:20
it up in a recent video that a lot
2:01:22
of different Terms are going to start being dropped
2:01:24
service games are being dropped suicide squad was very
2:01:27
Tentative to call it. We know it's a service game, but
2:01:29
they were tense. They were trying to call it anything but
2:01:31
that yeah And metaverse is the same thing,
2:01:33
but that's what they're doing. So Yeah,
2:01:37
yeah rebranding the terms the terms they're going
2:01:39
to go away from We'll
2:01:41
know what they are, right? We're
2:01:43
not idiots. It's like we know what they
2:01:45
are, but it's we know it's like so
2:01:47
you can call it a surprise whatever Yeah,
2:01:49
you could surprise a surprise rectangle. Hey, bud
2:01:51
Surprise rectangle you're like totally different thing totally.
2:01:53
It'll take a little while, but we'll pick
2:01:55
it up Um, I don't
2:01:57
think any of you guys are fortnite fans, right? And then You
2:02:00
guys are Disney fans. So what
2:02:02
I mean is huge like none of us
2:02:04
track this too closely, right? Isn't your epic
2:02:06
or yeah, Fortnite's had so
2:02:08
many Interactivities and all these things they've got
2:02:11
like absies talked about they had like I
2:02:13
don't know Drake or somebody was in there doing You
2:02:15
know doing concerts and shit. I
2:02:18
am maybe that's new because the what you could
2:02:20
call it Disney skeptic I guess in terms of
2:02:22
their I guess continued
2:02:24
quest to sort of consolidate all of
2:02:27
media in
2:02:31
that sense like Owning like
2:02:33
buying Fox buying Lucasfilm buying pretty
2:02:36
much every nearly every studio under the Sun it
2:02:38
feels like And incorporating like
2:02:40
nearly every aspect of media under their
2:02:42
umbrella That's not
2:02:44
something I'm a huge fan of So
2:02:48
I'm not a huge fan of the deal in that in those terms
2:02:52
Gathrie asks what are Microsoft's playing into the future? I personally
2:02:54
think they could care less about console wars and looking
2:02:56
at companies like NetEase and Tencent
2:02:59
as future competitors Also think that puts
2:03:01
them in a possible position to rival
2:03:03
Steam storefront thoughts. Well, we discussed
2:03:05
all that. I don't think they are in any place
2:03:08
to rival Steam storefront Their
2:03:13
storefront is absolutely chaos
2:03:16
and Terrifyingly bad. I don't
2:03:19
see anything about Microsoft being able to compete with Steam
2:03:21
storefront. I don't even think Microsoft Oh Johnny had to
2:03:23
go for a second. I don't think I don't think
2:03:26
Steam and Microsoft are even competitors
2:03:28
on the storefront I think Microsoft's not better
2:03:30
with anybody on a storefront I could make a storefront on
2:03:32
a $5 Squarespace page better than Microsoft
2:03:35
Store. Okay, maybe not but you know Yeah,
2:03:39
I don't see any overlap there I don't know if you
2:03:41
guys do but it seems to me that they're there That's
2:03:44
one of the big Microsoft
2:03:47
really has an invested interest in
2:03:49
competing directly against valve and that
2:03:52
Yeah, I don't I don't think so either I mean they want
2:03:55
it and if they do it'll be
2:03:57
something bigger grander like they Want you
2:03:59
know, right? Being lawn chairs from them or
2:04:01
something. I don't know. Yeah, their store
2:04:03
is absolute trash. It's really really terrible
2:04:06
No matter what? Um, what are the games for
2:04:08
this year now? Let's not talk about
2:04:10
the Dragons Dogma or the big ones. What's a small game
2:04:12
you guys are interested in? Is
2:04:15
there a small? title or
2:04:18
What'd you say? Pacific Drive. Oh,
2:04:20
yeah Pacific Drive. Yeah. Gotcha. First thing I
2:04:22
thought of that's the next thing I'm interested
2:04:24
in demo. Did you do the demo or
2:04:27
are you just saying fuck it? Yeah, I'm by yeah I'm
2:04:30
getting it dude Pacific Drive looks to be a
2:04:32
little bit of a cult like hit already like
2:04:34
the number of people everything That
2:04:36
tickles my fancy, you know, yeah, you know me.
2:04:38
Yeah Yeah, it's got
2:04:41
the inventory management you love so much that I love
2:04:43
for as a person I hate you deep down inside
2:04:45
as a human because you like it so much Well,
2:04:49
you're gonna like it then cuz there's a lot but I
2:04:51
mean it is funny cuz it's just like the
2:04:53
moment I look at something. I'm like no you're like
2:04:55
yes This is exactly we'd never have to worry about
2:04:57
dating the same girl as long as
2:05:00
that girl was an inventory But yeah, man, it's
2:05:03
it's cool that you say that because that game I think
2:05:05
a lot of people didn't do the demo
2:05:08
and we're already looking at Pacific
2:05:10
Drive like a lot of people I talked to said
2:05:12
they watched a preview and we're just like yeah, this
2:05:14
is already It's for me. It's like
2:05:16
it hits it hits what I want for
2:05:18
that game. That's a good The
2:05:21
American Sim community really
2:05:24
hyped about it, too. Oh, are they? Yeah,
2:05:27
I would not doubt it because dude it's good
2:05:30
It's got everything and I if
2:05:32
it had been a horse or whatever it would have
2:05:34
had a different the idea that it's a car interaction
2:05:36
Yeah, and yeah and the ability like I said that
2:05:38
first time I noticed absie when you look through the
2:05:40
window and you can see What you need to upgrade
2:05:42
on the car what's damaged without getting in the car?
2:05:45
I was like no It's
2:05:47
so smart to have all the readouts, you know
2:05:49
so in this curve just enough like my favorite
2:05:51
part of Days gone and again, basically
2:05:53
it's like that, you know taking care of the
2:05:55
bike was like my favorite part of it Oh,
2:05:57
yeah, this one is like way more in-depth than
2:05:59
that Yeah, that's
2:06:02
awesome. What about you, Silver? Any smaller titles that
2:06:04
you're interested in? There's a point-and-click
2:06:06
adventure game, old-school adventure game kind of
2:06:08
in the style of like full throttle
2:06:10
and stuff as an act of a
2:06:13
Christie mystery crime called
2:06:15
Locomotive coming out
2:06:17
at the end of this month.
2:06:19
Or something to come out at the end of
2:06:21
this month. That's looking interesting. And it's
2:06:24
called Locomotive? Yeah. Like
2:06:27
two words, Locomotive. Oh, I see it. I
2:06:29
see it, yeah. Also, the
2:06:31
two other ones I'm like super hyped
2:06:33
for, but I don't know if they're
2:06:35
coming out this year, is the No
2:06:37
Time No King No… The
2:06:40
Ori Death's new game. That
2:06:42
one and Pony Island 2 are
2:06:45
two that I'm really, really excited for, but I
2:06:47
don't think they're coming out this year. The
2:06:50
first one got delayed. No time for the wicked. The
2:06:52
first time got delayed yesterday by a small amount
2:06:54
of time. I should. Small amount of
2:06:56
time, yeah. So you're probably in good
2:06:58
shape. Just a small amount of time. What
2:07:01
about you, Johnny? I don't know if you heard the
2:07:03
question, but it was like is there an indie or
2:07:05
small game you're interested in? So no Dragons and Oghmas,
2:07:07
nothing big like that. Any small
2:07:09
ones? Well, it's
2:07:11
not indie, but that stellar Blade
2:07:14
game looked interesting. At least something
2:07:17
I want to check out,
2:07:19
know more about. Yeah,
2:07:22
that's pretty big still though, isn't it? Do
2:07:24
you just not check out the smaller ones until they
2:07:26
pop up? Do you do a lot of steam, smaller
2:07:28
games, steam indie games? I
2:07:31
do, but to be honest with you, I
2:07:33
haven't checked the release
2:07:35
schedule for this year that
2:07:37
carefully to kind of check
2:07:39
into some of the smaller ones that are coming out.
2:07:42
What's up, lose the 10. Embravill,
2:07:44
he mentioned up. Manor Lord. There is one
2:07:46
actually. Manor Lords, yeah. Do you guys remember
2:07:49
the one called Ultros? Oh,
2:07:51
dude, yeah, for sure. Yeah. Space,
2:07:53
Space Womb, the 2D fighter. That looked very
2:07:55
interesting to me and that's coming out in
2:07:57
February. And they have a demo out for
2:07:59
you. for it too. Yeah. Oh,
2:08:01
nice. Yeah. Dylan
2:08:04
says he got or
2:08:07
he's almost finished up in Yakuza. I think everybody
2:08:09
likes Yakuza this time. Dev guy says light your
2:08:12
frontier as well. Yeah, that one's the plant. I
2:08:14
was joking about it a couple of, a couple
2:08:16
of podcasts ago. It's mex with gardens. Like
2:08:19
your, your radius and garden in a mech
2:08:21
or whatever the demo's out. I did survive
2:08:23
the fall as a demo that or a
2:08:25
preview for their demo in that game. Aside
2:08:28
from looking a little rough is
2:08:30
really, really, really enjoyable.
2:08:32
A ton of improvements to that kind of
2:08:34
game. Very much state of decay in an
2:08:36
isometric style game turned out really well. Yeah.
2:08:39
I mean, I think there's a lot coming this year that
2:08:42
we're probably, you know, like that'll end
2:08:44
up being super popular. They're just smaller games that
2:08:46
just aren't, we're not going to hear about until
2:08:48
like a month prior. I mean, the steam fest
2:08:50
was crazy. The steam fest had so
2:08:52
many games. I think I've downloaded like 35 demos
2:08:54
and I've done four. There's just a lot
2:08:57
of titles available right now. Just a shit ton.
2:08:59
What else do we got? We've
2:09:02
covered most of them. There, uh, what
2:09:04
the fuck? What the fuck?
2:09:06
Oh, I had one. Sorry.
2:09:08
I'll, I'll, I'll think about it while you guys
2:09:10
talk about something. I had something
2:09:14
got, we could do 30 minutes of
2:09:17
uncomfortable silence. Well, uh, there was something
2:09:19
that popped up on my side. You
2:09:21
guys know I like subnautica a lot.
2:09:23
Yeah. I saw this. Yeah. They
2:09:25
talked about subnautica too, right? Yeah.
2:09:27
Working on, on this game and
2:09:30
what they said kind of had
2:09:32
a bit of a controversy because they
2:09:34
mentioned the word lives, you know, I
2:09:36
think live service or something, uh,
2:09:39
which they then explained all they
2:09:42
mean by that is they will
2:09:44
release subsequent updates on
2:09:46
a regular basis. That's
2:09:48
kind of a side point I wanted
2:09:50
to discuss with you guys. Is that,
2:09:53
are we there now where like live
2:09:55
service has lost all meaning because every
2:09:57
most games have continuous
2:09:59
updates. It's it and you know
2:10:01
stuff coming out content. Yeah, yeah, that's
2:10:04
that fucking job. Yeah
2:10:06
so much man Yeah, they're
2:10:08
on the report. Yeah, even on
2:10:10
the report. I think yeah, it's absolutely like
2:10:12
live service and They're
2:10:14
one of the few that aren't charging for it They're
2:10:17
very few most are charging for it and the
2:10:19
idea that they felt they had to use that
2:10:21
or Shows
2:10:24
that it's just a bad term to use in
2:10:26
less. I really mean it's a bad term Because
2:10:28
they went on to explain that it's
2:10:31
it's basically a single-player game that
2:10:33
people won't complain well hold
2:10:36
on that you can play offline and There
2:10:39
are no battle passes or like, you know season
2:10:41
pass or anything But there
2:10:43
will be a co-op mode if you want to
2:10:45
play it like that As
2:10:48
well, which is like you say, I don't think
2:10:50
people have wanted. Yeah Yeah,
2:10:53
couldn't they be it's weird people were like,
2:10:55
oh it's multiplayer now But before people were
2:10:57
like, but I guess people want co-op modes
2:10:59
and not like full-on multiplayer, right? Nobody wants
2:11:01
32 people in that game, right? Yeah. Yeah,
2:11:03
can you imagine that? I
2:11:06
think they could have I think if I was
2:11:08
them I would have said something like a continually
2:11:10
evolving world with no microtransactions And just been done
2:11:13
Just said it like that. Yeah, like that it seems to
2:11:15
me that you could have easily just said it like
2:11:17
that and you know completely gone away
2:11:19
because Live service, I mean
2:11:21
people are doing live service games are saying
2:11:23
it and the people who aren't doing it
2:11:26
Usually are using different terms. I think live
2:11:28
service now has that heady term of you
2:11:31
know, they're scooter Yeah, and that's what I
2:11:33
was even saying in the survey is They
2:11:36
said 95% there's an asterisk and says anybody who's
2:11:38
updating games But then later stated 65% are
2:11:41
switching to a live service
2:11:43
game with cost So you're
2:11:45
still getting a massive amount of
2:11:48
the industry using live service So if you want
2:11:50
to differentiate yourself like subnautica to they should have
2:11:52
used the proper or you should have made their
2:11:54
own term Whatever they want to make and that's
2:11:57
what one of the things is those terms are
2:11:59
changing. We saw it Metaverse was not mentioned in
2:12:01
the Disney epic thing because they did
2:12:03
not want to make they don't want that term anymore You
2:12:05
know, they don't want to use it. They want to change
2:12:07
it to something else Continually, I put
2:12:09
a bunch in the review or in the pre
2:12:11
or in the video about this I was like
2:12:13
I came up with a bunch of terms that
2:12:15
I think we'll see, you know Which is like
2:12:17
evolving world, you know stuff that they can
2:12:20
get out of you know Remember when it used
2:12:22
to by the way guys, do you guys remember
2:12:24
this term always connected? There's my man
2:12:28
Remember that Exactly, dude,
2:12:31
isn't it weird how that
2:12:33
has pretty much gone away
2:12:35
internet of things always connected.
2:12:37
Yeah That's
2:12:40
so crazy I remembered the
2:12:42
other thing the topic Yeah,
2:12:44
go for the topic so the
2:12:47
from software From
2:12:50
software so the from software owner his name
2:12:52
is Kado kawa He
2:12:54
bought the octopus traveler studio. Oh
2:12:56
my god. Yeah saw that. Yeah
2:12:58
Yeah, what's your strength in the
2:13:01
ability to create IP in games?
2:13:03
So Oh, baby, maybe let me
2:13:05
be the old and ring octopus
2:13:08
traveler, dude What I'm thinking is
2:13:10
they'll have better or more Character-driven
2:13:12
stuff because the octopus traveler is just
2:13:14
like a character. That's all it is
2:13:16
your stories Yeah, yeah So I think
2:13:19
maybe they'll they'll have more story that
2:13:21
people want rather than just lore right?
2:13:23
So yeah, you know What
2:13:26
they're cooking but they seem to be
2:13:28
cooking so here's what's even funnier dude If you got
2:13:30
if we all sat in a room like monkeys and
2:13:32
we typed away a thousand years on typewriters
2:13:34
would we ever come up with from software
2:13:37
by any Anybody
2:13:42
right, I don't think they've ever bought anybody in
2:13:45
their life. I could be wrong Yeah, I
2:13:47
think they're just big enough now, especially after all
2:13:49
doing well, not only this at least let me
2:13:51
I just real quick Johnny I just want to
2:13:53
point this out Them
2:13:55
buying somebody also shows continually that they're
2:13:57
independent of Sony which still people think
2:14:00
And so it's the idea of them buying somebody else makes
2:14:02
you go. Oh wait what oh They're
2:14:05
their own entity you forget I wonder even with
2:14:07
it coming on all systems their own games Or
2:14:10
if they're still gonna do bandai namco or I
2:14:12
would assume they are not or they will start
2:14:14
to in some way But it just seems to
2:14:17
me like that that they're big enough now And
2:14:19
I'm sure they're getting money that it makes sense
2:14:21
to do that sorry Johnny. I interrupted you to
2:14:23
point no not Not at
2:14:25
all. I was gonna say it is interesting
2:14:27
because they've always been so not close But
2:14:30
it's like they have their way of making games.
2:14:33
Yeah, that's how they want to make games
2:14:35
Yeah, like a rock star or something right
2:14:37
yeah, you could go back to Demon's Souls
2:14:40
and you know it's It's
2:14:43
right Dude
2:14:45
guys telling you if you said octopath
2:14:47
traveler It'll call itself
2:14:50
But if you said Elden ring traveler
2:14:52
and it was a traveler shall game
2:14:54
that was Elden ring lore and stuff and
2:14:56
Talking because that's one of the things I
2:14:58
miss in the Elden ring from games is
2:15:00
the lack of narrative I don't like of
2:15:02
spoken and and like worlds alive It
2:15:05
would be fucking it would be awesome even if it was
2:15:07
just a couple a lot of it like here say like
2:15:10
you don't Like
2:15:12
the conversation doesn't take place directly your
2:15:14
yeah, right, right, you
2:15:16
know someone recounting something. Yeah in
2:15:18
a way Dude, I
2:15:21
it's just a crazy idea man. I never that's a
2:15:23
good point I'm glad you brought that up because it
2:15:25
was that's a purchase out of the blue like out
2:15:27
of the blue No one would have been like oh,
2:15:29
this makes total sense. I do want to point out
2:15:32
some rumors came out from Midori on Twitter a
2:15:35
person who is Leaked
2:15:37
a bunch of stuff all as far
2:15:39
as I know all accurate, especially about Sega Golden
2:15:42
axe was delayed and
2:15:44
then they deleted that tweet But it
2:15:47
golden axe if you guys remember was one of the
2:15:49
mini games They showed in that package of games and
2:15:51
it was by far the roughest and
2:15:53
there was a they made a tweet But they also made
2:15:56
a tweet the virtual fighter 3 is now in development, which
2:15:58
is also what I had heard, but I had heard heard
2:16:00
that it was in pre like they've
2:16:02
now chosen to move forward. So they're,
2:16:04
they're tweet backs the same thing up,
2:16:06
which is that virtual. There. Yeah. There's
2:16:08
they, cause Sega had said, we don't
2:16:10
know how to modernize it. And that
2:16:12
seems like a freeze. We do not
2:16:14
know. And now the
2:16:17
rumors that had been popping up and now tweeted,
2:16:19
uh, yesterday or the day before was that virtual
2:16:21
fighter three is in production, which
2:16:23
is awesome to me because, uh, maybe
2:16:25
they saw tech and guys, maybe they saw tech
2:16:27
and success. And they thought to themselves, okay, we
2:16:29
can, you know, we want a piece of that.
2:16:31
Number one, they've always been competitors, but number two,
2:16:33
they're just like, we think we know how to
2:16:36
modernize it. I don't know if they need to
2:16:38
modernize it too. Kudukawa. That's kind of what I
2:16:40
wish about is a company. Great.
2:16:43
Who, who what? Kudukawa
2:16:45
is a company that owns. What
2:16:47
the fuck? Kudukawa is
2:16:49
a company that owns from software,
2:16:53
not the head of from software. Oh,
2:16:55
okay. I've never heard of this. It's like, but I
2:16:57
think from software is their own, is their only get,
2:16:59
because they own a lot of
2:17:01
different shit like comics and like, wait,
2:17:04
what is Kudukawa? I'm going to research this
2:17:06
a bit more. Why you research that? Uh,
2:17:08
go, go, go for it. Silver. We were
2:17:10
talking about modernization of virtual fighter three. Yeah.
2:17:13
I think maybe they've also just seen like
2:17:16
the huge sort of aspect
2:17:18
of nostalgia that runs through like a lot
2:17:20
of the indie games scene where
2:17:23
they don't really. Touch
2:17:25
up all that much on those old systems
2:17:27
and mechanics and think, and especially like we've
2:17:29
seen very old school
2:17:32
fighting games become
2:17:34
quite popular on, on like steam and
2:17:36
stuff, and maybe, maybe
2:17:38
they've seen, maybe we don't necessarily have
2:17:40
to top touch up all that much
2:17:42
about old virtual fighter or
2:17:45
virtual fighter too. Um, yeah, maybe
2:17:47
we just need to do it like a slight upgrade
2:17:49
on that or, or whatever, and that'll
2:17:51
take off. Um, I
2:17:54
think, uh, also, I don't know about you,
2:17:56
silver, but I personally believe that the idea
2:17:58
of modernization of stuff. That makes
2:18:00
sense for all games. I mean, virtual fighters is done.
2:18:03
And it works fine and it's completely
2:18:05
different than what we are seeing. So
2:18:07
the idea of them just basically saying,
2:18:09
okay, we're just doing virtual fighter. Three
2:18:12
makes sense as well. And I hope that's what's
2:18:14
happening. I hope they just decide that let's do
2:18:16
it. Like when, um, uh,
2:18:19
Ron Gilbert and, uh, Dave
2:18:21
Grossman, right. Um, we made
2:18:24
monkey Island remade or not
2:18:26
remade it, but made the,
2:18:28
made the monkey Island sequel return to monkey
2:18:30
Island, right. Um, that
2:18:33
wasn't so much a modernization as like
2:18:35
a refinement of old school
2:18:38
monkey Island. Um, yeah,
2:18:41
I'm excited for it, man. I think like that
2:18:43
kind of purchase also the dark souls one and
2:18:45
that it, those kind of things excite me because
2:18:47
they're not the expected players. I
2:18:49
mean, that's not it. Like, I
2:18:51
just never in a million years, what I've
2:18:54
ever thought about that. It just would have
2:18:56
complete like just would not be something I
2:18:58
expected. I think we are seeing though, some
2:19:00
of these companies looking at the roadmap and
2:19:02
maybe the issues with finances. And we see
2:19:04
the Epic Fortnight joining up. And
2:19:06
Johnny was saying earlier, it'd be awesome. If
2:19:08
he had said it'd be awesome. If, uh, if
2:19:11
Nintendo and Microsoft joined up in something, I think
2:19:14
after playing Ray rabbids versus Mario, I
2:19:16
would like to see more of that as well. I do like
2:19:18
the idea of these companies saying, you know what, man, it's
2:19:22
like, it's okay. You know, it's, you
2:19:24
know, we're going to do what we're going to do
2:19:26
and occasionally, you know, the streams
2:19:28
can mix and it'll be okay. It won't like
2:19:30
destroy everything, but we'll have to see how it
2:19:32
was going to turn out. According
2:19:35
to developers, listen, this vanishers
2:19:37
Joseph new Eden has five distinct
2:19:39
endings. I can, I
2:19:42
can confirm that it's got more than one. I'll
2:19:44
say that. It's awesome. It's awesome.
2:19:48
Um, when am I going
2:19:50
to fit it though? Like, when am I
2:19:52
going to play it? That's, that's the real
2:19:54
question. I'm still on Yakuza and then there's
2:19:56
the Pacific drive and then there's Final Fantasy
2:19:58
and then there's dragons dogma. And then there's soccer.
2:20:02
Yeah. I also remembered. There's
2:20:04
also a sequel coming this year to
2:20:07
Genesis Noir. A
2:20:09
game I'm very fond of, which was kind
2:20:11
of a fantasy. Why do I
2:20:13
know that? Video games
2:20:15
on Game Pass. Jazz music. Right.
2:20:20
Yeah. Okay. I know it. There's a sequel coming for
2:20:22
it called Nirvana Noir,
2:20:24
slated for this year. No shit.
2:20:27
I played it a little bit and I got anxiety. Genesis
2:20:30
Noir. It's very existential. Oh,
2:20:34
it is very existential. Yeah. Yeah. I forgot
2:20:36
that one is. Yeah. That one is. That
2:20:38
one sort of got the old, like when
2:20:42
you look up at the stars and you're like, man, I'm smart. Yeah. You
2:20:45
know what I mean? And you're like, I don't
2:20:47
know if I want to feel this way. That's the thing
2:20:49
about some feelings. You only want them at certain times, right?
2:20:51
It's great. It's great. Not a lot of games, you know.
2:20:53
No, not a lot of games do that. Not a lot
2:20:55
of games make you feel like you're looking into the gulf
2:20:58
of nothingness like that game. Leave it
2:21:00
to Silver to remind us of that one. Are we
2:21:02
going to do, I guess we
2:21:04
will get a Bannisters review. Yeah, you will. That
2:21:06
one's already done, finished up. Nice. Oh,
2:21:09
I'm excited. Yeah. There's, by the way, yeah,
2:21:11
people ask all the time. Am I still
2:21:13
doing reviews? Hell, yeah. But COVID and everything
2:21:15
else just made it really difficult. But
2:21:17
yeah, you'll see reviews. You need to
2:21:19
watch them, though, just to continue to get them, because, man,
2:21:22
I've done some videos of them. But I've had people be
2:21:24
like, dude, I didn't even know you still existed, man. You
2:21:26
just did a review. I haven't got, like, something for three
2:21:28
years from you. I'm like, yeah, YouTube, thank you. It's
2:21:31
just the way it is, man. It's the way it is.
2:21:33
You got to just roll with them punches. Thankfully,
2:21:35
I always get them. Yeah,
2:21:38
it's funny. I think
2:21:40
it's also just because, you know, some people weren't interested in
2:21:42
what I was doing or the games I was reviewing. They
2:21:44
don't watch a couple times, and YouTube is like no worries.
2:21:47
Then it throws them out, yeah. Yeah, because –
2:21:50
The rotation or whatever, yeah. You know how I
2:21:52
know, Silver? I looked up on accident, misspelled something
2:21:54
in YouTube, hit enter, and the moment I got
2:21:56
that, the new search, that showed
2:21:58
up in my shorts. Instantly they
2:22:00
wasted no time one missed one
2:22:02
minute type entry into YouTube resulted
2:22:05
in that filling What
2:22:07
I wanted to point out something so Sega
2:22:09
had reported Gaming profits dropped
2:22:11
sharply due to weak sales of some
2:22:13
games. This was done on
2:22:15
tech raptor and They
2:22:18
were talking about a drop and they're doing yen 463
2:22:24
million down from The
2:22:27
and this is it's sort of weird to me because
2:22:29
that doesn't seem like a huge drop But I don't
2:22:31
do English conversions well, but that still doesn't seem like
2:22:33
a huge drop But it was reported why it certainly
2:22:36
isn't huge right and it said sales of new games
2:22:38
were 5.27 million compared to 6.9 So
2:22:41
that's you know, that's about a million in
2:22:43
the same period in the same fiscal year for
2:22:46
Sega I don't think people need to worry about
2:22:48
Sega I guess is what I'm saying Sega seems
2:22:50
to have their plans in place and the rumors
2:22:52
I'm hearing about Sega because there's a big Sega
2:22:54
fan people know so sometimes somebody will contact me
2:22:56
on those Virtual fighter stuff
2:22:58
that they're doing their super game stuff
2:23:00
the stuff that they're doing with the
2:23:02
other titles. I think
2:23:04
Sega's Every company
2:23:07
will have a down year except for Microsoft And
2:23:11
I mean they did they did have a rock patch towards
2:23:13
the end with Canceling hyenas and
2:23:15
yes, yeah and the layoff and
2:23:18
whatnot You know who also
2:23:20
did Ubisoft when they canceled that one of theirs
2:23:22
the shooter or two of theirs I'm also with
2:23:24
Ubisoft you were joking prior to the podcast Y'all
2:23:27
mom or girl more or gourmet or whatever his
2:23:29
name is. What did you say? Yeah, he
2:23:32
said That scallon bones
2:23:34
was going to be a quadruple a game. Yeah
2:23:38
Okay, okay We've
2:23:40
all had the friend who says something wrong in
2:23:42
front of others and will not It
2:23:45
was an investor call where one of the investors
2:23:47
actually asked Why are we
2:23:49
pricing it at a pool at a price when
2:23:51
we're like monetizing it into a live service doesn't
2:23:53
make more sense to like Make it a free
2:23:55
to play system or model or whatever
2:23:58
and Kimo said no, it's a trip And
2:24:00
then he sort of corrected himself and
2:24:02
said quadruple A game. It's
2:24:05
a full quadruple A game. Yeah.
2:24:08
I have been the person. I know the
2:24:10
feeling, and I've seen my friends do it where you say
2:24:12
something wrong and you double down on it. You triple down,
2:24:14
and you get the people in the room going. What?
2:24:19
I wonder if internally when he was saying that, people
2:24:21
just looked at him and were like, dude, fucking 4A,
2:24:23
what are you talking about? We've already – we've been
2:24:25
through this. Ubisoft, they've done it, and Microsoft have done
2:24:27
it. They've both dropped the quadruple A. It's not going
2:24:29
to happen. It will never happen. Quadruple
2:24:31
A is a term from anybody other
2:24:34
than three or four kings on a
2:24:36
hill who look down at us as
2:24:38
places for them to step. It's never
2:24:40
going to end up being integrated into
2:24:43
our conversation unless we're saying
2:24:45
you're dumb for calling it a
2:24:47
quadruple A game. There's no such
2:24:49
thing. It's not a quadruple A game. It's a
2:24:51
more expensive game. That's it. It's
2:24:54
more expensive because I'm going to tell you guys, do you
2:24:56
guys think Red Dead 2 or GTA – do you think
2:24:58
GTA 6 is a quadruple A game? No. It's
2:25:00
a triple A game that is phenomenal and costs them
2:25:02
a bunch of money. It's not a quadruple A game. It's
2:25:04
going to be perfect though. Wow. They're
2:25:07
wanting it. It'd be perfect. Yeah, it's different, right? But I
2:25:10
just – dude, I wish they would shut up. I
2:25:12
mean, the Ubisoft calls are
2:25:15
always highly interesting because they're very informative.
2:25:17
They're very open about stuff. I don't
2:25:19
know if you guys saw, but they're like, okay,
2:25:21
so Star Wars is coming here. Then we're looking
2:25:23
at – what's
2:25:26
the next one? Star Wars and – oh,
2:25:29
shit. There's another one. But anyway, they said Star Wars
2:25:31
is coming here, our next big one. They're very informative
2:25:33
of what they want to do, where they want to
2:25:35
plan things, and if they change things, they change them.
2:25:37
But they also love their NFTs, and
2:25:39
they love their other stuff. They're just one
2:25:41
of those companies – NFTs, man. And you're
2:25:44
just like, dude, I fucking hate – I hate that
2:25:46
they can't – it would be so –
2:25:48
So right. It would – guys,
2:25:52
imagine how much easier it would be for them as
2:25:54
a company to remove just two or three of the
2:25:56
dumb shit that they say and that
2:25:58
they – Try to push
2:26:01
and instead just two or three just
2:26:03
two or three. No. Well, okay. So
2:26:05
quadruple a is one Life
2:26:08
service live service would be even
2:26:10
though their life services are pretty good You know, they
2:26:13
do have the divisions and stuff but I think the
2:26:15
other thing that they have a tendency to do is
2:26:18
They they stymie us when they say a
2:26:20
game is being developed and you don't hear much
2:26:23
about it like Beyond Good and Evil Which is
2:26:25
what I heard saw and and somebody talking about
2:26:27
yesterday, which is the back and forth of that
2:26:29
game They they they're not transparent enough and then
2:26:31
NFTs drop the NFT talk. We're done. NFTs are
2:26:34
done NFTs are as over
2:26:36
as anything has ever been there. They're done.
2:26:39
Yeah, they're done. They're done and dead and
2:26:41
buried other than Twitter bots Yeah, they're with
2:26:43
Jimmy Hoffa under like the 50, you know
2:26:45
50 yard line somewhere. They're there. They're done.
2:26:47
It's over It's over move on
2:26:50
from NFTs law man $5 superjet. Thanks for
2:26:52
the great podcast. I got to take a
2:26:54
break from infinite wealth M
2:26:58
P PD says I'm not gonna lie I was waiting
2:27:00
and hoping for a skull and bones beta review and
2:27:02
hell divers to ACG is my most trusted source Well
2:27:04
first, thanks very much for that number two I would
2:27:06
love to review all these but I really have been
2:27:09
absolutely Stymied trying to get
2:27:11
the channel up Spotify took us down twice
2:27:13
for technical reasons got it back up as
2:27:15
of All
2:27:18
right, I'm gonna check I'm gonna verify we're still
2:27:20
back day before yesterday day before yesterday And then
2:27:23
they turned they turned us off and then said
2:27:25
okay, you're good to go We fully apologize and
2:27:27
then immediately at the exact same time the next
2:27:29
day turned us off. Okay, it looks like it's
2:27:31
up right now We'll
2:27:34
test because I'll upload this podcast we'll have to see
2:27:36
but I am working hard on that Aplish says
2:27:38
why not be the studio that releases games that
2:27:41
are always a plus one A
2:27:45
plus one if we're going with Japanese. Yeah, we
2:27:47
should do Your games,
2:27:50
oh my god, okay. I have a question for you
2:27:52
guys if Sony
2:27:56
Nintendo or Microsoft stated our
2:27:58
Zelda horizon Zero
2:28:00
Dawn or Gears
2:28:02
is an S game. How
2:28:05
would you react as a consumer? Would you be
2:28:07
like, listen, you 50 year old
2:28:10
jackasses quit trying to, you know,
2:28:12
integrate yourselves into our slang, or
2:28:14
would you would S be better
2:28:16
than quadruple A? Or
2:28:18
do we need it? How would you react if you
2:28:20
heard that an S tier game was coming? That's such
2:28:22
a Japanese thing. I feel like it is. Yes. And
2:28:26
it's such a young, it's all like they say,
2:28:28
what if they said, here's a, we got a
2:28:30
red pill game coming. You'd be like, dude,
2:28:34
even we don't want to hear people say that,
2:28:36
let alone you. I was teasing you because I
2:28:39
hate the word. So we've got a anti-so we
2:28:41
gave years of anti-so again. You'd be like, what?
2:28:43
Dude, it's rad. It's like, come on, guys, move on,
2:28:45
man. You
2:28:49
know, don't don't do that to us. I
2:28:52
personally think them calling
2:28:54
it that is weird too, because
2:28:56
a lot of B tier games
2:28:59
will never call themselves a B and most
2:29:01
developers I know who work on the double
2:29:03
A space don't call themselves double A. However,
2:29:07
I don't think I've ever, I could be
2:29:09
wrong, but I don't think I've ever seen
2:29:11
focus consider themselves openly on like a discussion
2:29:13
and they randomly talk in a financial meeting,
2:29:15
go, well, as the leading double A game
2:29:17
producer, you'd be like, it's
2:29:20
lodging you, right? Let us not
2:29:23
let us, but your price and everything
2:29:25
picks the genre and, and
2:29:27
let that flesh out on its own. Don't call
2:29:30
it, you know, you call it that yourself.
2:29:32
It sounds so weird. It would
2:29:34
be like describing yourself as a small streamer.
2:29:36
Let's say if you are someone who's instead
2:29:39
of saying like a growing streamer, you're
2:29:41
calling yourself a small streamer. Oh, you
2:29:43
mean it caps you almost. It almost
2:29:45
caps you. Yeah, true. I thought about
2:29:47
that. Yeah. Yeah. Silver
2:29:50
already claimed by a different industry. I could
2:29:52
easily see like triple X rating getting used
2:29:54
because it's true. Yeah. Oh
2:29:57
God. Yeah. It's
2:29:59
the most extreme. game ever. Yeah.
2:30:02
Triple X has a different connotation now. Would
2:30:04
the price go up if you say, Larkadeson,
2:30:06
ask to your game, are we
2:30:08
talking like $100? Well,
2:30:11
is that not what just happened with Skull and
2:30:14
Bones? He stated,
2:30:16
he asked, why do we not do it
2:30:18
at a cheaper price? And he said, because
2:30:20
this is a AAAO, I mean, quadruple A
2:30:22
game. Did that not just
2:30:24
happen with that game? It's just
2:30:27
that it didn't go above the current pricing. So
2:30:29
if that's the language they're using, I would
2:30:33
not be surprised if somebody said, it's a
2:30:36
quadruple A game, so it's 80, or it's an S
2:30:38
tier game, so it's 90. And Abzina, I've always joked
2:30:40
about, we want a $100 game. I
2:30:44
would love to see it as a thought process, but I
2:30:46
don't want to see it from Ubisoft. If
2:30:52
Rockstar said, we're making a $100 game,
2:30:55
I'd be like, as a thought process, let's see
2:30:57
what you deliver. If
2:31:00
Ubisoft said, we're doing a $100 game, I
2:31:02
would be like, guys, you need to make
2:31:04
sure your $60 games are where they're supposed
2:31:06
to be. Your Skull and
2:31:08
Bones are where they're supposed to be, right? Because
2:31:11
it's another level of commitment,
2:31:13
right? It's
2:31:17
something, a $100 game is a,
2:31:19
that's a, we've talked about
2:31:21
this. It would be actually interesting for you to review it,
2:31:23
because it's almost like a
2:31:25
new parameter for you to think about like a
2:31:27
$100 game. Yeah.
2:31:30
Yeah. I'd be looking for
2:31:32
it to literally be better in almost
2:31:34
every way, or be offering some service,
2:31:36
not service, but something within it that
2:31:38
was so beyond anything else. Like
2:31:41
an order of magnitude. Yeah. And
2:31:44
when we have games like Witcher 3 for 60
2:31:46
and they're as big as they are, then you
2:31:48
have to really go. And I think you guys
2:31:50
were telling me the DLC for Witcher 3 is
2:31:52
ridiculous. Isn't the DLC for Witcher 3 like Heart
2:31:54
and Stone or all those huge games? Yeah. So,
2:31:57
and where they were 60, were the DLC for...
2:32:00
Which are three were those no price games.
2:32:02
No, no, no, no Well,
2:32:05
I like they were like 24 I think
2:32:07
30 or so Yeah,
2:32:14
like 25 30 I think got up I
2:32:17
think the first one was cheaper. The second one
2:32:19
was uh with the mark on wine. Yeah. Yeah.
2:32:21
Yeah Yeah, so so and
2:32:23
you guys feel that those were easily the size
2:32:26
of many triple-a games at 60, correct? Oh
2:32:29
Blood and yeah, I mean hearts of
2:32:31
stone. I yeah, I mean even our
2:32:33
president was shorter It was like 10
2:32:35
12 hours, but like it was a
2:32:37
very focused story. It's You
2:32:40
know my favorite story in which so that
2:32:42
could have been you know, a 12-hour triple-a
2:32:44
game or whatever Another one is like a
2:32:46
big 30-hour game 20 30-hour game, which used
2:32:48
to be the norm for rpgs. Yeah. There
2:32:50
you go There you go. Yeah, somebody was
2:32:52
also asking me. I got a dm from
2:32:54
sony in patron. Um Anything
2:32:56
to share on fable going multi-platform
2:32:58
so I I I've talked about
2:33:00
this. I think the multi-platform discussion
2:33:02
is sort of Basically
2:33:05
going to turn out to be They
2:33:07
choose what goes multi-platform. So no, I don't have
2:33:09
any I don't have any word on on that.
2:33:11
I just uh, I think
2:33:13
now people are just throwing game names out Let's
2:33:18
it just doesn't matter anymore factor this
2:33:20
discussion. Um Yeah, dudes,
2:33:22
I don't know which are three I think because
2:33:24
they had such a good platform for building dlc
2:33:27
It's a little like phantom liberty where they had
2:33:29
already a good platform. I mean it Questions
2:33:32
with cyberpunk aside They already had the engine and everything
2:33:34
is what I mean And so they're able to deliver
2:33:36
into that and build on it and flesh it out
2:33:39
and say it's part of the same world And it
2:33:41
feels like it's worth more even though it's not or
2:33:43
it feels like you're getting more Even though a lot
2:33:45
of it was in the original world because in both
2:33:47
of those dlc's you can still explore all of which
2:33:49
are three, right? It just added
2:33:51
in to witcher. Yeah. Yeah.
2:33:54
Yeah layered on the game. Yeah What
2:33:56
do you know new mechanics and stuff? Are you guys excited
2:33:58
for them going to switch into unreal? I think it's
2:34:00
gonna be pretty cool to see them going away from that engine
2:34:02
man Dude, have
2:34:04
you seen in the report the percentage
2:34:07
of games using unreal and unity over?
2:34:10
Yep, even though by Proprietary
2:34:12
even proprietary. Yeah. Yeah in that survey
2:34:14
They were also talking about like all
2:34:16
that the developers looking at proprietary which
2:34:19
is why avatar switched To
2:34:22
their engine and they dropped far cries engine
2:34:24
for the next far cry And it'll be
2:34:26
the division avatar engine because although the top
2:34:28
engines awesome snow drop engines awesome And it
2:34:30
allows for them to communicate at much higher
2:34:32
speed never saying iterations of like 45 minutes
2:34:35
versus overnight You know that kind of stuff
2:34:37
so you can just drop into your multiplayer
2:34:39
game. Yeah Yeah,
2:34:42
it's awesome It probably also connects in some
2:34:44
way to Ubisoft's old stuff that they announced
2:34:46
a couple years ago Which was
2:34:48
an overarching system for tracking all
2:34:51
their game engines and iteration for
2:34:53
remote developers as well as in-house
2:34:55
called Damn
2:34:58
I knew I was gonna forget I was giving I was spreading
2:35:00
that out trying to give myself a moment to remember what that
2:35:02
was called But they have
2:35:04
a system of that where it's easier to
2:35:06
jump in and iterate without breaking everybody else's
2:35:08
version I see what you mean and
2:35:11
is that engine? Proprietary
2:35:13
from Ubisoft like for them.
2:35:15
Yeah. Yeah, and then they
2:35:17
do their own group So every group
2:35:20
including Beyond Good and Evil has their
2:35:22
own engines and what's happened is
2:35:24
for the first time really ever Far
2:35:26
cry went away from the deny engine They looked at it
2:35:28
and they were like it just can't make what we need
2:35:30
to make in the new games And so they for the
2:35:32
first time that I know of at least the
2:35:35
choice was to have the
2:35:37
to give it to the other team And say
2:35:39
okay far cries now using this engine and we're
2:35:41
no longer the deny engine from what I understand
2:35:43
is And everybody in chat
2:35:45
and including myself and abs he just said it
2:35:48
Snowdrop engine if it wasn't proprietary would probably
2:35:51
have a lot of percentage points being used
2:35:53
right now I think a lot of developers
2:35:55
would probably use it because everything you're thinking
2:35:57
yeah, like yeah, you know why
2:35:59
aren't A ton of other people using that because
2:36:01
it looks Performance
2:36:04
is talking to jim when abzine I
2:36:06
did the digital founder thing with john
2:36:08
talking about avatar and stuff Just because
2:36:10
I had dm'd him and he
2:36:12
wasn't covered and I didn't know and i'm like You
2:36:14
know Reviews, I have you checked it
2:36:17
like this game is just phenomenal like The
2:36:19
stuff that's going on in this is like mind-blowing compared
2:36:21
to what we've seen from them and Just
2:36:24
discussing with him and with others about the
2:36:26
future of far cry and what they might
2:36:28
what a world might look like Because I
2:36:30
love five and i've been enjoying six with
2:36:33
all these patches, but you look at it and it's far
2:36:35
cry It's one they look like
2:36:38
I think abzine. I said three and four i'll I
2:36:40
could play one and go this is three and somebody
2:36:42
Be like no kirk that's actually four You know three
2:36:44
and four looked a lot of like five looked alike
2:36:46
six tried to go cuba and looked a little different
2:36:48
So are they even like we're saying it?
2:36:51
No, they're in between And
2:36:54
there's a cyberpunk one that's coming someday i'm
2:36:56
just gonna cross my fingers man I'm just
2:36:58
gonna cross my fingers. I mean that was
2:37:00
kind of Blood blood dragon,
2:37:03
baby. Yeah. Yeah You
2:37:05
know blood dragon's like blood born A
2:37:08
remake everybody wants that's just Right.
2:37:11
I mean It
2:37:13
would be amazing Uh
2:37:16
colin says snowdrop is awful to develop in makes
2:37:18
pretty games, but it's horrendous Especially in the back
2:37:21
end that's so weird because six developers including one
2:37:23
x ubisoft developer liked it So I don't I
2:37:25
don't I don't know what to say about that
2:37:27
It could also be like what they're used to
2:37:29
in a way like if you learn to Or
2:37:32
it could be one particular group and it doesn't like
2:37:35
it for one thing and one group likes it It
2:37:37
can always just be preference, of course, but you
2:37:40
do find sometimes in In
2:37:44
developing that like what you learned
2:37:46
first becomes your comfort zone Like
2:37:49
I started with c++ and I
2:37:51
think that's great But
2:37:53
a lot of people who started with java and
2:37:56
then learned c++. They hate it. You know what
2:37:58
I mean? Yeah Yeah Um
2:38:01
somebody was saying the decimae engine and death
2:38:03
stranding too looked crazy Yeah, decimal
2:38:05
is also the same one isn't that same
2:38:07
one horizon zero don't use them. Uh, that's
2:38:09
a death stranding that's a training too. Yeah
2:38:14
It's stranded to Next Witcher
2:38:16
is no longer on red engine exactly. They're going
2:38:18
unreal engine It's gonna be pretty cool to see
2:38:21
what they can do with that I think unreal
2:38:23
engine has a lot of stuff for narrative that
2:38:25
probably wasn't built in Which
2:38:27
might have been what we saw with cyberpunk might have
2:38:29
been what we saw somebody was saying that Resident Evil
2:38:31
5 remake is coming Or something. Did you guys see
2:38:34
that? Yeah, yeah But
2:38:38
it didn't get announced or is that an old no
2:38:40
did a news that I forgot It's
2:38:42
just I think rumors or or leaks
2:38:44
or something. I don't think it got announced So
2:38:48
another person just announced something for Xbox Tom
2:38:50
Henderson says nothing set in stone for Xbox
2:38:52
ports apart from high-fry Russian Sea of thieves
2:38:54
according to internal Xbox people. This is exactly
2:38:56
what I've heard So I'll just read this
2:38:58
because this matches what I've said on Wednesday
2:39:01
but basically He's
2:39:04
talked to internal people and that's the
2:39:06
same exact sort of thing
2:39:08
that I've heard which is Make
2:39:12
of this what you will but speaking with a
2:39:14
few folks over there They Xbox was very surprised
2:39:17
to the extent of the rumors because nothing has
2:39:19
been set in stone apart from high-fry Russian Sea
2:39:21
of thieves from what I've gathered from those sources.
2:39:23
He says honestly It sounds more like it's a
2:39:25
prime example of whispering to people just making shit
2:39:27
up to capitalize off hysteria Be
2:39:30
interesting to see what they said because the rumors seem
2:39:32
to be fueling decisions that might need more time in
2:39:34
the oven so to speak which is also Yeah.
2:39:37
Yeah, so that is quite literally What
2:39:40
I think we said on Wednesday and what we even
2:39:42
said what I even said on Twitter is that that's
2:39:44
pretty much what I've heard Was that it is literally
2:39:46
just a decision by decision kind of thing. I think
2:39:48
that sort of happens, right? You hear
2:39:50
something. Yeah, you decide to pop off on it. So And
2:39:54
I think they also showed
2:39:56
an unfortunate part of fandom You
2:39:59
know what? People losing their minds on Twitter being like I'm
2:40:01
burning my Xbox blah blah blah and it's like I remember
2:40:04
somebody saying they just need to come out and say something
2:40:06
I'm like about a rumor. Like,
2:40:08
do you are they just gonna respond to
2:40:10
every single like it? It's not true. Are
2:40:12
they gonna respond quickly? Probably not because they're
2:40:14
like, what? Like, where are we going with
2:40:16
this? So we just have to see how it pans out. But that
2:40:18
is that is exactly it. So. I
2:40:22
don't know. I
2:40:51
don't know if you
2:40:53
guys have seen that, but people on Twitter
2:40:56
who like our Xbox fans like I'm retiring
2:40:58
from Xbox. I'm done like, man, you are
2:41:00
done. You are done. A big dramatic move.
2:41:02
Yeah. Big. How about you? You know what,
2:41:04
though? I've seen so many calls come and
2:41:06
go. Yeah, that'll teach him a lesson. Oh,
2:41:08
no. Oh, no. Yeah.
2:41:11
Yeah. Joe Bob Xbox gamer
2:41:13
number underscore 799. Yeah. Grab
2:41:17
her by the number 69 is
2:41:19
leaving. Yeah. Yeah.
2:41:22
Yeah. Underwear garment
2:41:24
64 who has a gamer score. This
2:41:26
says he's leaving like, okay, guys, whatever.
2:41:29
Speaking of that, speaking of people leaving
2:41:33
in the industry with people leaving and stuff
2:41:35
like that. Have
2:41:38
you guys ever? Have you
2:41:40
guys ever seen somebody leave an
2:41:43
industry and
2:41:45
never come back and just sort
2:41:47
of disappear like the doctors did? Because I
2:41:49
was talking to somebody about the doctors for
2:41:51
Bioware. Those guys just evaporated. They're like, boom,
2:41:53
we're gone. Is there any cool
2:41:55
stories from sports or whatever where you find
2:41:57
out that some sports legend left in the
2:41:59
premiere? Of his life and now he's
2:42:01
like a gardener somewhere and now he's a baseball
2:42:04
player Yeah, or never never never know not a
2:42:06
baseball player, but I always love to hear those
2:42:08
cool stories good What Michael Jordan but
2:42:10
dude I was looking at actors a couple weeks ago with
2:42:12
the guys in the chat and we were talking about an
2:42:14
Actor I was like oh, I haven't seen them and I
2:42:17
look it up and this person just in the middle of
2:42:19
the height the height of their
2:42:22
Their popularity walked away to
2:42:24
like no light, you know, whether
2:42:26
it be retail store, whatever he opened a
2:42:28
yogurt store Open
2:42:31
the yogurt store Rick
2:42:34
Rick Moranis famous Rick Moranis. Yeah,
2:42:36
unfortunately some of that was connected
2:42:38
right? Yeah, yeah to take care
2:42:40
of his children Yeah, but isn't
2:42:42
that and that's unfortunate for him.
2:42:44
So I should say let's talk Are
2:42:48
there any never he never returned either? He
2:42:50
never returned. Yeah, even after all that time
2:42:52
Ricky Williams Oh Ricky Williams the football player,
2:42:54
right? The guy from honey. I
2:42:56
shrunk the kids. That's who we're talking about Barry Sanders
2:42:58
That is also by the way when I mentioned sports
2:43:00
Barry Sanders was the first one to pop into my
2:43:02
head I think Barry Sanders got tired of being on
2:43:04
a losing team and just said script Mark Hamill went
2:43:06
to voice acting I feel
2:43:08
like Mark Hamill was just in the Star Wars
2:43:11
TV shows. What's he and he's been in other
2:43:13
shows. Yeah Andrew
2:43:15
Lick, I don't know who that is. I'm sorry
2:43:18
Is there anything you guys follow any
2:43:20
musicians? I've seen sometimes leave Um
2:43:24
Let's see I'm
2:43:26
always fascinated to find out somebody has that
2:43:29
dual ability, you know where they can just
2:43:31
go We're gonna leave like the doctors
2:43:33
at Bioware decided to make games made some of
2:43:35
the best games Anybody's ever remembered and then turns
2:43:37
around and leaves again. Oh Megatron
2:43:41
Megatron. I don't know what that is Jordan did then
2:43:43
came back Any
2:43:46
others I don't know of any like Celebrity
2:43:49
like that, but I
2:43:51
would say that a lot of the really
2:43:53
interesting people That
2:43:55
I listened to in podcasts and
2:43:58
stuff like that are disciplinary
2:44:00
people who like, you
2:44:02
know, they got really good at a
2:44:05
particular thing in a certain field and
2:44:07
then they change completely. Like someone started
2:44:09
in, you know, molecular
2:44:12
physics and then
2:44:14
like they changed to, you know,
2:44:17
electronics or they changed to philosophy
2:44:19
and a lot of these people
2:44:22
are really interesting to listen to because
2:44:24
they have a very unique like
2:44:27
talent stack of things coming together and
2:44:29
the way they speak about things is
2:44:31
usually pretty unique. So I would say
2:44:33
in general, I think
2:44:36
that's a good sign of like
2:44:38
a rich person, you
2:44:40
know, someone who is like
2:44:43
exploring different things like that and they do
2:44:45
switch it up. I also
2:44:47
love the idea of Underworld, the TV, the
2:44:49
movie with Kate Beckinsale. Underworld, the giant werewolf
2:44:51
guy. That guy was a guy who worked
2:44:53
on blood science for years and that's how
2:44:56
he created the underworld world. All the vampires
2:44:58
and then became an actor for the movies,
2:45:00
did all that and then did comics but
2:45:02
it's crazy to think he was a scientist
2:45:04
and was like, you know, on his day
2:45:07
job was like writing up some ideas and
2:45:09
was like, let's make a movie and they
2:45:11
got Underworld one, two, three,
2:45:13
four Underworld, you know, Underworld,
2:45:16
Underworld they have like three subtitled movies and stuff
2:45:18
like that. It's pretty crazy how popular that became
2:45:20
from somebody just bringing something in. Well, like I
2:45:22
said, sometimes it's cool when those guys are interdisciplinary,
2:45:25
you know, when they bring something in and they
2:45:28
can sort of stretch themselves. Do
2:45:30
you know Elsa Pataki? Chris, what's
2:45:32
his name? Chris's wife? Yeah,
2:45:35
Chris Hemsworth's wife. So
2:45:38
she's from Spain so I knew her, you know,
2:45:40
from like when I lived
2:45:42
in Spain, not personally, just like she's
2:45:44
very famous there but
2:45:47
she famously was, I
2:45:49
think, let me confirm,
2:45:51
like a biochemist. Oh
2:45:54
damn. She was a biochemist and
2:45:56
then she went on to be an actor and
2:45:59
model and stuff. Oh, no, chef. See
2:46:01
that type of stuff is always cool because we always get
2:46:03
this idea of people who are rich and, you know, it's
2:46:06
like, you think of him as dumb or whatever. You're like,
2:46:08
Oh, all you can do is act. And they're like, actually,
2:46:10
no, let's talk about my thesis. I wrote like, damn it.
2:46:13
Yeah. Anything else we got? So,
2:46:16
oh, yeah. And there was, um, probably
2:46:19
the best, certainly one of the
2:46:21
best female, um, racing car
2:46:23
drivers of all time, rally driver, mr.
2:46:25
Mouton, uh, retired
2:46:27
to sort of focus on family as well.
2:46:30
And not the family life, kind
2:46:32
of, she did kind of return
2:46:34
to motorsport, I think like 20
2:46:37
years later or so to work for the,
2:46:39
uh, international motorsport, um,
2:46:42
body of the FIA sort
2:46:45
on the side, but not racing.
2:46:47
She didn't come back to racing, right? No,
2:46:49
no, no. I mean, she, she would, would
2:46:52
race in like a exhibition events every now
2:46:54
and again, or like special events, but, but
2:46:56
not in like professional
2:46:58
capacity. Right. Any from you, Abzi
2:47:00
that you follow? No,
2:47:03
not really. I don't, I
2:47:05
can't think of one off the top of my head. Not
2:47:08
even in music, huh? Where you've met these people
2:47:10
because of your side, your, your other job or
2:47:12
whatever, and where like you found out one of
2:47:14
them had some, like,
2:47:16
uh, those guys that I listened to or
2:47:18
like talked to or whatever they, uh, their,
2:47:20
their main job isn't usually music. Like they,
2:47:22
they do it because they love it. They
2:47:24
don't make that much money off of it,
2:47:26
but they, they, they're like, usually like sound,
2:47:29
um, engineers or music composers or
2:47:31
whatever in like movies and games
2:47:33
and stuff like that. Yeah. They
2:47:36
usually have like a main job involving music
2:47:38
and then as a side job, like DJ
2:47:40
and produce like albums or whatever. Yeah. I
2:47:42
think one of the best examples of course is Tom
2:47:44
Cruise. He's a stuntman who became an actor, basically. I
2:47:46
mean, I'm just joking, but it is what it's like.
2:47:50
It is like a stuntman. Jack
2:47:52
Chan. Yeah. Yeah. He started as a stuntman
2:47:54
on other people's movies. Bruce Lee was full
2:47:57
martial artists, but yeah, he became an actor.
2:48:00
Became an actor. Yeah, you got a lot
2:48:02
of those Justin Timberlake's and yeah
2:48:04
where they they have that other skill that you're
2:48:06
I'm what I know John the Rock. Yeah, the
2:48:09
rock has become so big that oh
2:48:11
good Dude, he's become so big that I
2:48:13
feel like he's become like a shell like
2:48:15
a corporate like yeah Yeah,
2:48:19
every time he speaks is like promoting
2:48:21
something dude. There's gonna be an insurance
2:48:23
where some background It'll be like the
2:48:25
rock insurance, you know Yeah,
2:48:28
what the you know what I mean? Yeah Personality
2:48:30
is like what like what do you think
2:48:32
like does he he has a family? Do
2:48:34
you think he's normal? What do
2:48:37
you think I'm home? I bet you he is.
2:48:39
I bet you is more normal than we see
2:48:41
including negativity I'm sure he's positive
2:48:43
you can tell by the word, you know, it's obvious. There's
2:48:45
obviously a motivation That's beyond anything you and I have I
2:48:47
mean, I'm not dissing on your eye. I'm just saying it's
2:48:50
on you know There's a
2:48:52
gap somewhere between me and you and him diet
2:48:54
would be one for me And so you see
2:48:56
this guy that but I bet you just like
2:48:58
everybody else. Yeah, and uh, Indio
2:49:00
just brought up Jennifer Lopez who was a backup
2:49:02
singer And then he said
2:49:05
became a singer and she's not even good at
2:49:07
it. Oh, come on. Oh, yeah. She was a
2:49:09
singer Yeah, I just yeah Dolph
2:49:11
Lundgren. Yeah received bachelor's degree with ya Since
2:49:14
then I should hold a couple
2:49:16
billions. Yeah Jenny
2:49:19
on the block baby just trying to be
2:49:21
normal dropping the red pill terms hoping it
2:49:23
becomes I miss classic the rock
2:49:25
What if you said I miss the classic rock
2:49:27
like you can't say that right? I miss the
2:49:29
classic the rock the rock Oh, yeah, you
2:49:31
have to say it. I'm glad I miss the classic the
2:49:34
rock Yeah,
2:49:36
but otherwise we're gonna be like the 80s are still
2:49:38
around every time he shows
2:49:41
up in anything Like
2:49:43
an event or anything he's
2:49:46
always like the face of
2:49:48
some product Like he's
2:49:50
not there just to To
2:49:52
be like, you know cool or
2:49:54
fun remember when they got him representing
2:49:57
his new juice or you know his
2:49:59
new Shoo They
2:50:02
got him to like prefer for a minute
2:50:04
for like the the Summer Games first. Yeah,
2:50:07
it's blathering I will
2:50:09
say this especially when you hear Chris Heart
2:50:13
when you hear Chris Hart talk and a lot of them talk
2:50:16
Kevin Hart, I'm sorry I knew I was gonna mess it up But
2:50:19
you'll hear a lot of them talk about
2:50:21
what they do and obviously they do a
2:50:23
lot of stuff for teens Especially the Rockies
2:50:25
done all kinds of motivational stuff not connecting
2:50:27
to drinks and shit But I
2:50:30
think it was Kevin who had stated, you know, if
2:50:32
I'm gonna show up Like
2:50:35
I'm gonna make that show up that time I'm gonna
2:50:37
use the time that I'm on screen in
2:50:39
the way that benefits me which also
2:50:41
will benefit them Which will make me
2:50:44
go to those events and that means prime or whatever
2:50:46
you're selling cocaine drink Whatever it is that you're selling
2:50:48
at the time I mean Snoop Dogg even said remember
2:50:50
when they were talking about Snoop Dogg and he knew
2:50:52
exactly how much money it was For
2:50:54
him to do a verse on somebody's song There's a very
2:50:56
cool interview where they're like how much and he knew exactly
2:50:58
he was like He was like, I
2:51:00
can't remember what it was. But he's like, you know, this
2:51:03
would get you eight bars Oh, you know, it's just like
2:51:05
you knew he he's just like yeah And I'll show up
2:51:07
on somebody stuff if they want to why not get me
2:51:09
50,000 blunt thrower. Oh Also,
2:51:12
I also remember someone else who actually
2:51:14
is a really good example for like
2:51:16
excellence, which is another raising
2:51:19
car driver funnily enough Sebastian
2:51:22
Lu was a French rally
2:51:24
driver who won the World Championship
2:51:26
But rally championship nine times in a row But
2:51:30
he you actually started out as an elite gymnast
2:51:32
in France and he was one of the very
2:51:34
best gymnasts in France As
2:51:36
a young man and then he sort of made he
2:51:39
sort of lost passion for that a little
2:51:41
bit I started really getting an interest in
2:51:43
in rate in racing rally cars And he
2:51:45
didn't really become like a real rally driver
2:51:47
until he's like mid 20s Which
2:51:50
is when he started getting Scouted by
2:51:52
C plant and he started and he
2:51:54
made the transition into WRC and started
2:51:56
winning Just rally after rally
2:51:58
after all the record Books
2:52:00
but I think the part. but.
2:52:03
What makes him so unique as raising current
2:52:05
private is that sort of past us and
2:52:07
and as national elite professional athlete is a
2:52:09
gymnast. As a gymnast and the mentality of
2:52:11
having to breach that. but yeah to do
2:52:13
to reach that level in the mentality. Yeah
2:52:16
to do to reach the apple in terms
2:52:18
of like preparation and and training and know
2:52:20
and conditioning and all that. Yeah,
2:52:23
I'm always amazed. Travis Pastrana still alive that
2:52:25
he's not excellent He, but he has I
2:52:27
he. He's excellent at being crazy and stuff
2:52:29
have been no matter what he joins. it's
2:52:31
you know it's gonna be entertaining. You don't
2:52:33
know if I win because it's actually quite
2:52:36
rare because he always try to pull off
2:52:38
some stupid mouth, but he he's always one
2:52:40
of those guys it at it that interests
2:52:42
me. And. I'm
2:52:44
sure he's in pain already I think
2:52:46
even talked about it. Travis Priest or
2:52:48
pastor on died recently and Travis Pastrana
2:52:50
die nothing. He died. And governor
2:52:52
and can can block and and lot for
2:52:55
years ago. yeah I can look at snacks
2:52:57
i think restaurant a rota think thing about
2:52:59
it because they were doing the X games
2:53:01
thing where they would race each other kate
2:53:03
rights of like that we're. Hitting.
2:53:07
Anything else. That
2:53:09
we've got. There was one thing
2:53:11
that popped up but Sedona before
2:53:14
one punch man center game come
2:53:16
out on mobile. So sad is
2:53:18
a mobile game Cindy. Are
2:53:21
based on the one punch
2:53:23
man enemy and it's a
2:53:26
gotcha game. right? But.
2:53:28
Here's the kicker they had. A
2:53:30
one thousand dollar character pack.
2:53:33
That. People could buy day one.
2:53:36
so for context so normally
2:53:38
you have to roll. To.
2:53:40
Get characters right and you have
2:53:42
like some chance of. Getting
2:53:45
particular characters and some of the
2:53:47
rare ones you have, like, a
2:53:49
tiny impossible chance of getting them,
2:53:51
and this is like. Sit.
2:53:53
To get them for sure. it's
2:53:55
a thousand dollars. But
2:53:58
of course. You. Know in the for. first day
2:54:01
or whatever, they had it discounted
2:54:03
to 100. So you only had to
2:54:05
pay $100 for the pack,
2:54:09
but it just kind of goes to show the levels
2:54:12
of monetization that we're at for
2:54:14
like mobile stuff. Yeah, mobile is
2:54:17
crazy, man. That's competitive.
2:54:19
You know what I mean? That's
2:54:23
working. Yeah, it's working for some
2:54:25
whale who their $1 is my $1. I
2:54:29
mean, that's honestly what it is, is like they just figured
2:54:32
out, hey, let's just try it out and see what happens.
2:54:34
We've seen it a couple of times with pro versions of
2:54:36
some games, whether like 239 or 240. It
2:54:38
doesn't happen as often. And
2:54:40
Star Citizen, you know, you buy
2:54:42
a ship, it's $1,000 or whatever. I
2:54:46
mean, I wouldn't, but somebody did. Somebody out there bought
2:54:48
one for $1,000. It's just absolutely us. All
2:54:51
right, that'll be it for us. I want to
2:54:53
say thanks to everybody for joining in. Thanks to
2:54:55
these guys for coming by. You will see us
2:54:58
next Wednesday and next Friday. I
2:55:00
think we might have a guest. We'll have to see
2:55:02
on those. I'm checking in on them. You also see
2:55:04
reviews from me next week. One.
2:55:07
You'll see one for sure. I think there might be two next
2:55:09
week. That'll be it for us. If
2:55:11
you get a chance, make sure you are subscribed,
2:55:13
notify all, get a chance, check out the patron.
2:55:15
It's always there to help you guys jump into
2:55:17
an awesome Discord. And I hope everybody has an
2:55:19
incredible weekend. Speaking of that, what
2:55:22
are you streaming, Johnny? I'm streaming
2:55:24
Infinite Wealth. Oh, hell yeah.
2:55:26
On my channel at 2 p.m., UK
2:55:28
time, 9 a.m., ET. Excellent. ET,
2:55:31
right? It's not EDT. No, it's
2:55:34
ET. All right. Oh, never mind. No, you can
2:55:36
go ahead. No, I was
2:55:39
just going to say congratulations to Johnny
2:55:41
as a five-star resort now. Anybody in
2:55:43
the platform for Johnny? Five-star
2:55:46
resort? Oh, in Yakuza? Oh, dude. That's
2:55:48
awesome. Yeah, yeah. They did Animal Crossing
2:55:50
better than Animal Crossing. I know they
2:55:52
played Animal Crossing. Honestly, I know they
2:55:54
did. I know they did. Dude,
2:55:56
Yakuza is so good. Fuck ending. Yakuza
2:55:58
is... The yakuza
2:56:00
does better. Than. Most
2:56:03
other games that almost all the stuff that they
2:56:05
do now like if it may not return how
2:56:07
claim I do a buddy been out on Blind
2:56:09
Man it's I know you got the sued the
2:56:11
on and know it's own mind is I don't
2:56:13
realize the whole world safe dem is due to
2:56:15
it's absolutely nuts and only that but they're the
2:56:17
combat they did mixed in so you can have
2:56:19
a special were like you know you attack and
2:56:21
real to. I mean they did. Say. That
2:56:23
they didn't They thought of almost everything and now
2:56:26
and I know that they said that. are they
2:56:28
even talked about Wow. They really so many games
2:56:30
they said. you know lot of developers aren't doing
2:56:32
this. Know mike? Yeah, you can tell. Her:
2:56:35
Not: It's hard and they made it. Not
2:56:37
It is. I don't want
2:56:39
say they made it not look hard. I
2:56:41
think you can see the genuine toil they put
2:56:44
into it but same time it's also feels effortless.
2:56:46
It is very unique As a gay men
2:56:48
yes now as often. one of the things to
2:56:50
so special about excellence is that when you
2:56:52
have someone who's able to make. What?
2:56:54
Seems to be impossible or
2:56:56
more unlikely seem effortless. I.
2:56:59
Mean like the Been Gaming Podcast Effortless
2:57:01
African our rights are separate and without
2:57:04
any medicine. The ah yes the have
2:57:06
a good one guy to be South
2:57:08
Mumbai. Oh
2:57:10
right now let's see if I can fucking upload this.
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